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Nikosandros's latest activity
Nikosandros
reacted to
ColinChapman's post
in the thread
Jess Lanzillo Joins White Wolf as Creative Director
with
Like
.
This is correct; Pugmire is part of Onyx Path, not White Wolf. And since White Wolf produced the current WoD in house, the only RPG line...
Jul 11, 2025
Nikosandros
replied to the thread
OSR
Healing tweak - proportionality
.
The maximum strain that you can accumulate is equal to your constitution score.
Jul 10, 2025
Nikosandros
reacted to
Staffan's post
in the thread
Jess Lanzillo Joins White Wolf as Creative Director
with
Like
.
I'm pretty sure Pugmire is Onyx Path's own, not one they're licensing from Paradox/White Wolf.
Jul 10, 2025
Nikosandros
replied to the thread
OSR
Healing tweak - proportionality
.
In WWN, you have "strain" equal to your con. You recover 1 point per night of sleep. First aid costs strain and, usually, magical...
Jul 10, 2025
Nikosandros
reacted to
WinningerR's post
in the thread
Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head
with
Like
.
Nothing prevented it, but nothing required it either. The four groups frequently collaborated, but only on initiatives they all agreed...
Jul 10, 2025
Nikosandros
reacted to
Mannahnin's post
in the thread
OSR
Healing tweak - proportionality
with
Like
.
Interesting. I wouldn't think this would be a major issue in TSR editions or clones of same simply because there isn't that much...
Jul 10, 2025
Nikosandros
reacted to
Mannahnin's post
in the thread
OSR
Healing tweak - proportionality
with
Like
.
One of the perennial issues I've had with D&D is how Fighters and other high-HP characters take longer and more resources to heal up...
Jul 10, 2025
Nikosandros
replied to the thread
OSR
Healing tweak - proportionality
.
I'm hugely in favor of this idea. In fact, when I was experimenting with my "D&D variant" I did exactly this thing (and it was of...
Jul 10, 2025
Nikosandros
reacted to
WinningerR's post
in the thread
Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head
with
Like
.
I'll translate. Until now, the D&D brand was carved up into a few separate pieces, each managed different senior leaders. During my...
Jul 10, 2025
Nikosandros
reacted to
Alzrius's post
in the thread
Jess Lanzillo Joins White Wolf as Creative Director
with
Haha
.
Presumably it's the opposite of contemporary Hollywood's style of storytelling. ;)
Jul 10, 2025
Nikosandros
reacted to
Charlaquin's post
in the thread
Jess Lanzillo Joins White Wolf as Creative Director
with
Like
.
I mean, it sounds like meaningless corpo-speak. Though, knowing Paradox and Nu White Wolf, it may be how they refer to their particular...
Jul 10, 2025
Nikosandros
reacted to
abazaba's post
in the thread
Jess Lanzillo Joins White Wolf as Creative Director
with
Haha
.
Nah. Sometimes you just lose a whole
Jul 10, 2025
Nikosandros
replied to the thread
Jess Lanzillo Joins White Wolf as Creative Director
.
Honest question: what is "audience-first storytelling"?
Jul 10, 2025
Nikosandros
reacted to
mearls's post
in the thread
Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head
with
Like
.
Franchise model is how things worked from 2014 to 2020 or so. One group steered D&D and worked with licensees to set up their content...
Jul 10, 2025
Nikosandros
reacted to
Whizbang Dustyboots's post
in the thread
Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head
with
Like
.
Larian was 100% clear on what was happening in early access. The fact that it went on to be an even bigger hit than expected was a...
Jul 9, 2025
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