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Nikosandros's latest activity
Nikosandros
replied to the thread
OSR
New edition of OSE in 2026 (updated with some links)
.
They get d10, like all martial classes (barbarians, cavaliers, fighters, paladins and rangers). Clerics and druids get a d8 and...
Nov 14, 2025
Nikosandros
reacted to
Mannahnin's post
in the thread
OSR
New edition of OSE in 2026 (updated with some links)
with
Like
.
This makes sense. Honoring the original title of the OG Ranger's ability, but not giving nearly as huge a damage bonus, while making it...
Nov 14, 2025
Nikosandros
reacted to
Arilyn's post
in the thread
Modules: Made to Read vs Made to Run?
with
Like
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The richest gameplay we've been seeing is coming from the OSR scene like Shadowdark's Cursed Scrolls, Gavin Norman and Brad Kerr, to...
Nov 14, 2025
Nikosandros
reacted to
zakael19's post
in the thread
Modules: Made to Read vs Made to Run?
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Like
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I think you're maybe not familiar with the newer (by like a general "length of TTRPGs existing" newer) modules that I think many of us...
Nov 14, 2025
Nikosandros
reacted to
Bill Zebub's post
in the thread
Modules: Made to Read vs Made to Run?
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Like
.
I have to agree with @zakael19 here. I don't think the tradeoff you see is intrinsic or necessary. Modules can be both easy to run AND...
Nov 14, 2025
Nikosandros
replied to the thread
OSR
New edition of OSE in 2026 (updated with some links)
.
+1 to hit and damage at levels 1-4, +2 at 4-8 and +3 at 9+. If giants are not a threat to the ranger lands in the campaign, the referee...
Nov 14, 2025
Nikosandros
reacted to
Celebrim's post
in the thread
OSR
Modules with the best layout & presentation
with
Like
.
Agreed. But it's also precisely how you describe a room that you try to present the most obvious features last. Why? First, because...
Nov 14, 2025
Nikosandros
reacted to
Celebrim's post
in the thread
OSR
Modules with the best layout & presentation
with
Like
.
There is a map. A really good one, actually. And I would say the only confusing thing here at all is K61 isn't actually marked on the...
Nov 14, 2025
Nikosandros
reacted to
overgeeked's post
in the thread
OSR
Modules with the best layout & presentation
with
Like
.
But it is how prose writers present room descriptions. It is also how a lot of directors, especially horror directors, will present...
Nov 14, 2025
Nikosandros
reacted to
zakael19's post
in the thread
Modules: Made to Read vs Made to Run?
with
Like
.
Have you read any of the excellent modules in OSR space? They convey dungeons full of interactivity and factions with succinct text and...
Nov 14, 2025
Nikosandros
replied to the thread
OSR
New edition of OSE in 2026 (updated with some links)
.
I agree. Originally the project was simply a B/X clone for previous players (or those who would be introduced to the game by veterans)...
Nov 14, 2025
Nikosandros
replied to the thread
OSR
New edition of OSE in 2026 (updated with some links)
.
I've updated the OP with a few links which were spread in the thread.
Nov 14, 2025
Nikosandros
reacted to
Alby87's post
in the thread
OSR
New edition of OSE in 2026 (updated with some links)
with
Like
.
Didn't noticed the FAQ. I didn't like the text in OSE where they tell you "you don't know how to play? Go search in internet someone who...
Nov 14, 2025
Nikosandros
reacted to
Whizbang Dustyboots's post
in the thread
OSR
New edition of OSE in 2026 (updated with some links)
with
Like
.
They have an OSR A-Team working on their introductory boxed set. It stands every chance of being excellent.
Nov 14, 2025
Nikosandros
replied to the thread
OSR
New edition of OSE in 2026 (updated with some links)
.
There are several short examples and they help make the rules clearer. Also, the organization is much improved, with initial overviews...
Nov 13, 2025
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