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Not a Decepticon's latest activity
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
No, why should wizard give a rat's buttocks about some guy running out of arrows? What is gold that could be paid for creating Endless...
Today at 2:07 AM
N
Not a Decepticon
reacted to
Remathilis's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
The thing is that almost any adventurer over a 6 Intelligence would look around when entering a room. Look up and notice giant blob of...
Today at 1:58 AM
N
Not a Decepticon
reacted to
Remathilis's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
We used to joke about "Death by Gotcha", a method of DMing where things that would be painfully obvious to a real person but not to a...
Today at 1:54 AM
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
I have been very deliberate to not call you a douche, but say that this is the kind of action that makes one come off as a douche. I am...
Yesterday at 10:44 PM
N
Not a Decepticon
reacted to
Mort's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
That's not what I'm talking about, I'm talking about avoiding gotchas - such as expecting players to somehow know that replenishing...
Yesterday at 9:45 PM
N
Not a Decepticon
reacted to
Mort's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
The players may not know that trees are a requirement for their ammunition. They might think they could use something else. Or...
Yesterday at 3:03 PM
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
I do not recall whenever they stick around for combat or ran away and hide to let cultists ambush us, but weapons were allowed at the...
Yesterday at 2:47 PM
N
Not a Decepticon
reacted to
Paul Farquhar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
You carry a large bag of arrow-heads from the blacksmith. What you don’t do is carry actual arrows from Arrows-Are-Us. Because they...
Yesterday at 11:53 AM
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
If your game could be unraveled by players not having to track their ammo, that sounds like a very fragile and poorly-planned game...
Yesterday at 11:52 AM
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
Once pcs are in situation where snything impedes on their abilities, including stuff they should be good at like tracking and refilling...
Thursday at 10:26 PM
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
Then the dm shpuld have specified that beforehand, if special circumstances where character cannot do their thing are in effect, players...
Thursday at 7:05 PM
N
Not a Decepticon
reacted to
Paul Farquhar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
As @Maxperson says, there may be special circumstances where scarcity is a plot point, but unless the ranger is stripped of all supplies...
Thursday at 7:04 PM
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
Actually, base rules for adventuring day in 5e 2014 say you cannot take a long rest until either ypu defeated daily xp of encounters or...
Thursday at 6:30 PM
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
"My character, who is a Ranger and spent whole life hunting witha bow, would be competent enought to ensure they have enough arrows even...
Thursday at 6:25 PM
N
Not a Decepticon
reacted to
Paul Farquhar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
The intention and action come from characters, rather than players, not being incompetent idiots. The materials - are common, I could...
Thursday at 6:20 PM
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