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Not a Decepticon's latest activity
N
Not a Decepticon
replied to the thread
Dungeons & Dragons releases Villainous Options playtest
.
The way the game is structured, and, honestly, has been structured since 3e, bad outcomes on something as limited as feats was never a...
Yesterday at 8:34 PM
N
Not a Decepticon
replied to the thread
Dungeons & Dragons releases Villainous Options playtest
.
Just because we are critical, doesn:t mean it is fair to mischaracterize all critics. And it is common sense people who think about...
Tuesday at 4:40 PM
N
Not a Decepticon
replied to the thread
D&D 5E (2024)
Ravenloft: The Horrors Within preorder page lists the book's contents
.
Well, I will need to compare and kitbash him with statblock from that one Cthulhu Mythos book from few years ago.
Monday at 9:26 PM
N
Not a Decepticon
replied to the thread
Dungeons & Dragons releases Villainous Options playtest
.
But you presented it as if you were saying voting anything but green will have the entire idea scrapped entierly and never be seen again.
Monday at 8:41 PM
N
Not a Decepticon
replied to the thread
Dungeons & Dragons releases Villainous Options playtest
.
But these ideas need serious work, not just slight adjustments.
Monday at 8:32 PM
N
Not a Decepticon
replied to the thread
Dungeons & Dragons releases Villainous Options playtest
.
Blandness comes from demanding that every class has an option that is functionally identical and narratively serves the same function...
Monday at 8:24 PM
N
Not a Decepticon
reacted to
Remathilis's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Like
.
The Death Knight and the Oathbreaker/Black Guard/Anti-Paladin aren't the same, save for the Dark Knight thematic similarity. That said...
Monday at 5:37 PM
N
Not a Decepticon
reacted to
Neonchameleon's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Like
.
The problem with subclasses that tells a story is that the story is pre-written. You gain the abilities at the preset levels no matter...
Monday at 5:35 PM
N
Not a Decepticon
reacted to
Remathilis's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Haha
.
It's like a dark monk idea would be tied strongly to the monk identity. Like it's subservient to the monk class. A sub class, if you...
Monday at 5:20 PM
N
Not a Decepticon
reacted to
Neonchameleon's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Love
.
Way to completely miss the point. The Death Knight is a character who falls from a code - but because you want all members of all...
Monday at 5:19 PM
N
Not a Decepticon
replied to the thread
Dungeons & Dragons releases Villainous Options playtest
.
Filled the survey, this UA has a lot of things to criticise
Friday at 9:10 AM
N
Not a Decepticon
reacted to
Neonchameleon's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Love
.
And this sort of attitude is why people dismiss class based design as only leading to cookie cutter characters where what you pick at...
Friday at 4:13 AM
N
Not a Decepticon
reacted to
M_Natas's post
in the thread
D&D 5E (2024)
The Price of a Soul (Lich Path problems)
with
Like
.
Maybe that is what makes you a Lich: Being a conscious consumer of souls, not wasting them like the beginner Proto-Wannabe-Lich, who is...
Apr 9, 2026
N
Not a Decepticon
replied to the thread
D&D 5E (2024)
The Price of a Soul (Lich Path problems)
.
To balance how overpowered one bad design in the original was, they're giving some weak designs in this one?
Apr 9, 2026
N
Not a Decepticon
reacted to
el-remmen's post
in the thread
D&D 5E (2024)
The Price of a Soul (Lich Path problems)
with
Haha
.
Maybe they are considering a 5e version of the Book of Vile Darkness. 😂 😈
Apr 9, 2026
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