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Not a Decepticon's latest activity
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
What is a benefit of intnetionally annoying mechanic?
Oct 1, 2025
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
By this logic spear should be superior weapon in meele 100% of time. Then again I know that people in 5e fandom are mad about spears...
Oct 1, 2025
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
I am well aware WotC designed Fighter to be simple on purpose. I believe it was a bad decision. I believe Fighter as a class suffers and...
Oct 1, 2025
N
Not a Decepticon
reacted to
DrJawaPhD's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
How in the world is ammo the same thing as weapons breaking? Ammo is stupid too in DnD and I've never used it, but at least there it's...
Oct 1, 2025
N
Not a Decepticon
reacted to
MGibster's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I don't hate ammo in video games. I typically don't deal with ammo in table top RPGs beyond how many rounds one might have in a firearm.
Oct 1, 2025
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
Agreed with it. Especially since, again, Barbarian is very simple and carries the torch of simple class much better - "I would like to...
Oct 1, 2025
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
You have made many assumptions about me, so let me clarify: I did not come here with the question I asked as any sort of "gotcha", but...
Sep 30, 2025
N
Not a Decepticon
reacted to
Micah Sweet's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
To be fair, a lot of people on this thread seem to be framing it as "simplicity = good". That's no better. To me the answer is to allow...
Sep 30, 2025
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
That also creates its own issue, namely that in 3.5 it was very common to complain that 1. Meele characters are so useless their magic...
Sep 30, 2025
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
I will repeat, these complaints are applied to ALL martial classes, not just the Fighter. Barbarian, Monk, Rogue and sometimes even...
Sep 30, 2025
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
I have a question for people who argue against complexity for a Fighter class. Here are two most common complaints I have seen from...
Sep 30, 2025
N
Not a Decepticon
reacted to
Paul Farquhar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
The thing I have noticed about fighter players, at least as far back as 2nd edition, is that they like to play as a specialist in a...
Sep 30, 2025
N
Not a Decepticon
reacted to
Micah Sweet's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
5e is everything using the 5e rules. You're thinking about WotC current version of 5e, which isn't what's been tagged in this thread.
Sep 30, 2025
N
Not a Decepticon
reacted to
Remathilis's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Easier in theory than practice. Ok. My greatsword breaks. I grab the mace off the floor. I recalculate my attack (PB + Str) and damage...
Sep 29, 2025
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
Yet I have seen enough complaints from frustrated players and DMs to know this is an issue, it's like in every other DNDhorror story...
Sep 29, 2025
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