Recent content by NotAYakk

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    D&D 5E (2024) 5.5 Fighter Best Eince 2E

    Like, if flying creatures acted less like attack helicopters crossed with tanks, the flying problem would be less. Ie, imagine if flying requires concentration by default. Everytime they are hit, they have to make a con save against DC 10 or damage done. Every point they fail the save by they...
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    D&D 5E (2024) 5.5 Fighter Best Eince 2E

    I've been playing with rolled characters a bunch. Chaos :) I mean, with point buy or array, I usually have an 8. So -1 on top of the bonus. (I guess cloaks/etc are great) Yes, you get legendary resist on the stuff you invest in. That to me is completely ok. Hell, I'd be ok with a...
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    D&D 5E (2024) 5.5 Fighter Best Eince 2E

    The trick is that at level 9, it isn't auto-success on a bad save. If you have a -2 to a save? A +7 is good, but not guaranteed. The ability scales smoothly into legendary resistances at higher levels. And it does so (possibly levels sooner) faster if you have better saves. Also, the first...
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    D&D 5E (2024) 5.5 Fighter Best Eince 2E

    Pass Without Trace that doesn't break bounded accuracy: A) As part of casting this spell, make a stealth roll to hide. Creature you choose within 20' you can use this roll whenever they hide. B) Creatures you choose within 20' can use a 15 stealth roll to hide. At higher levels: For each spell...
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    D&D 5E (2024) 5.5 Fighter Best Eince 2E

    So, I want players to be able to have a character that is "I hit things with a sword". Solving this with "how about you throw the sword to not suck" doesn't match that ...
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    D&D 5E (2024) 5.5 Fighter Best Eince 2E

    I mean, like, I just want to give every melee type PC mobility boosts? There isn't a great reason why a level 1 PC is as fast as a level 5, 10 or 20 PC. As an example, change action surge to be: Once on your turn, you may take an action surge. If you do so, you may make a weapon attack, move...
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    D&D 5E (2024) 5.5 Fighter Best Eince 2E

    A strength-based fighter makes a bad archer. The existence of fighter-archers doesn't change this. This is a "DM arranges things so your fighter isn't incompetent" solution. The battlefields I'm used to in most games are often outdoors, usually large, enemies are usually not "will fight to...
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    D&D 5E (2024) 5.5 Fighter Best Eince 2E

    The 4e fighter had a support problem; there was too much content for it. So you could pick content that leaned striker, and end up a better striker than most strikers, while keeping your defender features. What made the 4e fighter feel awesome was that you shaped and bullied the battlefield...
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    D&D General Stretching Bounded Accuracy?

    In 5e, your proficiency on attacks goes from +2 to +6 (+4), and your bonus on attributes goes from +3 to +5 (+2). So without gear, you gain +6 to hit (and similarly +6 to save DCs) over 20 levels. Over the range of (say) 10 to 22 AC, calculate d(damage%)/dATK at each ATK level assuming static...
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    D&D 5E (2024) 5.5 Fighter Best Eince 2E

    Shields have been 1 step less rare than armor since 5e came out. It is a key feature that makes sword and board scale. The "rational item prices" nonsense erased that difference, which was one of the key ways which it screwed up.
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    D&D General Why do we color-code Dragons?

    So, you start with "its a dragon". It breathes fire. It has claws and teeth and wings. The PCs in your semi-adversarial game research that there is a dragon somewhere. So they gather their dragon-hunting kit, which includes fire resistance stuff and non-fire spells, and go hunting. Then, as...
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    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    I guess my Ranger is rather Red-Mage esque. Ranger 1: Concordance Concord of the Pack * Gain Tasha's beast companion Concord of the Hunt * Gain Hunter's Mark uses and upgrades Ranger 1: Cantrips True Strike is an Action. On your next weapon attack before the end of your next turn you gain...
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    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    3e had a Warlock that was more into invocations. I've 'brewed a difference between wizards and sorcerers and warlocks. Wizards get features that let them cast spells over multiple turns for a power up. Starting at level 5, you can extend an action casting time over 2 turns and deal 2x damage...
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    D&D General I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome

    To me, this seems to ignore the important part of how OD&D and AD&D 1st made fighter types work. Accuracy/THAC0. Against a foe with an AC of 2, your accuracy goes from 15% to 55% from level 1 to level 10 as a fighter; you get about +1 to hit per level, in effect. Assuming a 17 strength (+1 to...
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    D&D 5E (2014) Dispel Evil and Good cleric spell 5th level in use

    So in your model creatures have an aura around them, cube shaped, that defines their space, and you can't overlap that aura without taking a special action to do so? In D&D, that is roughly how it works in combat when you are moving traditionally and the opponent is wary and don't, say, want to...
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