Recent content by OB1

  1. OB1

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    While watcing Age of Umbra had something click for me with this system. I don't think it's a more 'narrative' version of D&D at all. I think Daggerheart a more cinematic version of D&D. Which makes a lot of sense, because Spencer, in talking about and running Candella, constantly emphasized...
  2. OB1

    D&D Debuts Playtest for Psion Class

    Really, really like this new class overall, feels like there are some great stories to be told with it. Heck, I might make a couple of villains to antagonize my current group using this UA as a guide. I wouldn't mind seeing a way to convert spell slots to psi die (like the sorcerer) but...
  3. OB1

    D&D Debuts Playtest for Psion Class

    Agreed, I want to play a Plasmoid Metamorph in Spelljammer like yesterday.
  4. OB1

    Wheel of Time S3

    It also created a lot of book fans, like me. I'd tried the series a decade ago and couldn't get past the first book. After the first two seasons, I picked it back up and now am on book 11. From my perspective, the changes they've made to accomodate the medium are mostly improvements. No...
  5. OB1

    Wheel of Time S3

    Season 2 and 3 had some of the best episodes of Fantasy TV I’ve ever seen. It’s really too bad there wasn’t enough of an audience to keep it going. On the bright side I’ve made it to book 11 in the series, so at least I’ll find out soon how this all ends!
  6. OB1

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    Here's a quick workup of the frame I'm thinking about for a Daggerheart game. The big question I have is, does the system have ways to help resolve differences between the players in the worldbuilding? Like, in the example below, what if one player wants to join the Corpo and another wants to...
  7. OB1

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    Okay, this is the best explanation I've seen on how the hope/fear duality play out to change the 'narrative' of the story being told. I like this example alot. Is there a Sci-fantasy frame in the core rulebook? I've been wanting to run a game that mixes Cyberpunk, Star Wars, Mass Effect and...
  8. OB1

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    Friction from restraints isn’t necessarily a detriment to the creative process and can in fact lead to better results.
  9. OB1

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    I think that D&D is created with the purpose in mind to be a fantasy story generator and that the combination of lore and rules refinement over the last 50 years has made it very good at doing exactly that. It's designed to enhance the storytelling abilities of those playing it. The better...
  10. OB1

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    Not saying that D&D makes a game or a show good, I said that when talented people use it, the outcomes are better than when they don't. So Solasta would have been worse if it had used it's own system. I've watched and listened to quite a few, though the vast majority were from groups who's...
  11. OB1

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    Exactly! Also, agree that Monsterheart was fantastic content. Probably the best non D&D one shot they've done (Tailsen's Cthulu adventure may be a close 2nd). And, while I didn't purchase it, I'd definitely be down to play Monsterheart. Once. And same with watching someone play it, once...
  12. OB1

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    Maybe, but isn't it also possible that D&D enhances the abilities of storytellers in a way that results in a better end product than when they use other TTRPG systems? Again, going back to BG3, we know that the vast majority of players hadn't played or engaged with D&D beforehand. It wasn't...
  13. OB1

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    Exactly! And even though that's not what it's made for, it's incredibly good at doing it. That, to me, is the weird bit of magic in what Gygax created. He made a small force mission simulator for wargaming, and yet the way it was put together turned into a story generator that has captivated...
  14. OB1

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    I didn't mean collaborative in the sense of the definition of that style in TTRPG Design, I meant it in the generic use of the word. That D&D is a story told by a group of people together where the outcome isn't known ahead of time due to the conflict resolution mechanics. The players want...
  15. OB1

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    I take this one step further. So far, the NAVAs have created their best material when playing D&D, and that is why the combination is so popular. It's what D&D helps create that's key (the same argument could be applied to why BG3 is so much more popular than Larian's other games). If the...
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