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Recent content by occam

  1. occam

    TSR TSR's "Designeritus"

    MSH is still my favorite game design of all time. Perfectly suited to its genre, easy to pick up, and a blast to play.
  2. occam

    UA Unearthed Arcana Gives You Subclasses For Monk, Ranger, and Paladin

    This hasn't been mentioned yet, but the oath of redemption is an excellent start to making the equivalent of a 1e shukenja; that seems the clear intent to me. What makes it less than ideal for this purpose is the first two levels, where one is encouraged to play an armored, fully armed warrior...
  3. occam

    UA Unearthed Arcana Introduces The Artifcer

    That seems like a good idea. I agree, this would fit better in a dedicated subclass. I think it's clearly designed so that you only have one at a time, but it needs to be spelled out. I agree that it'd be best to hand off a healing draught to someone prior to combat so that you can save...
  4. occam

    UA Unearthed Arcana Introduces The Artifcer

    I don't really understand this. Do you think an artificer will be giving away her magic items on a regular basis, when she only gets to make 5 of them over the course of 20 levels? And infuse magic is very limited: the spells only last 8 hours, and the artificer can have no more than 5 (with a...
  5. occam

    UA Unearthed Arcana Introduces The Artifcer

    Nice reference! Haven't thought about that in a while. :) Actually, this is what I've always despised about prior artificer implementations. If I can spend an hour making four potions (for example), why can't I spend two hours and make eight? That hurts my sense of verisimilitude. The...
  6. occam

    UA Unearthed Arcana: Another New Ranger Variant

    Yeah, maybe. When I first read the rule I interpreted it as meaning one could only take an action on the special turn, not a bonus action or a move, and that action was limited to Attack or Hide. After reviewing it I realize I read into it what made sense to me, and I would definitely rule it...
  7. occam

    UA Unearthed Arcana: Another New Ranger Variant

    Cast a Spell is not one of the allowed actions on the Ambuscade turn.
  8. occam

    UA Psionics Hits Unearthed Arcana

    It doesn't. "Ranged attack" doesn't imply the use of Dexterity, unless you're attacking with a weapon.
  9. occam

    UA Unearthed Arcana is Here - and it's all about EBERRON!

    The Infuse Potions ability of the artificer seems like fun. However... I don't have my DMG with me, so can someone confirm if a potion of superior healing provides 8d4+8 (avg. 28) hit points of healing? If so, a 5th-level artificer starts to become a very powerful healing resource (considering...
  10. occam

    3E/3.5 Play Board Games Review: "5e really feels like the best from 2e, 3e and 4e."

    I think it's mostly a matter of presentation. Out of the (partial) list compiled by Dausuul, I'd say at least the following "scream" 4e to people who care about edition differences: However, at-will spells aren't presented with big green banners, formatted the same way as at-will fighter or...
  11. occam

    3E/3.5 Play Board Games Review: "5e really feels like the best from 2e, 3e and 4e."

    It's missing because it's unnecessary. Page 42 was only required due to scaling difficulties. Bounded accuracy means you only need to remember 10/15/20 (maybe 25/30 on the outside), and those DCs will work throughout the life of a character. A couple of other things from 4e: - Monster design...
  12. occam

    5E Hooray for parts of speech!

    I almost forgot to mention one of my favorite things about the new edition: after years of suffering in English anguish, D&D finally has a list of skills that uses consistent parts of speech! No more weird mix of nouns (Diplomacy, Perception, Stealth), verbs (Heal, Intimidate, Listen, Move...
  13. occam

    5E What is an evocation spell's level?

    I'm unsure of how to interpret a couple of the Evocation wizard's class abilities with respect to spell level, and was wondering what others thought about them. The first is Sculpt Spells, which says that "you can choose a number of [other creatures] equal to 1 + the spell's level". Should that...
  14. occam

    4E 4E Adventures

    The design of Scales of War is built around a (very) gradually unfolding threat. The end goal doesn't come into view almost until the end, so it's hard to get a handle on what's going on if that's what you're looking for. Unfortunately, they also chose to make the progression of major events and...
  15. occam

    Mike Mearls ruined my composure

    I was DMing the first session of D&D Encounters this season, Keep on the Borderlands, set in and around Restwell Keep, near the Chaos Scar. The keep was described in Dungeon #176, so I decided to add some additional roleplaying elements to the encounter, drawn from the article written by Mike...