Recent content by OldGreybeard

  1. O

    Should Monsters use sneaky tactics in combat??

    I am a firm believer that Dragons should not be the last encounters in a dungeon complex, i remember chuckling for days after i sprang the following on a party: we had been waiting for some of the members to turn up, so i had slipped Aliens on the VCR, the mood was set. the party was an average...
  2. O

    Should Monsters use sneaky tactics in combat??

    I was a player during this example: We were a party of moderately high level characters, when we came across a cave in the side of a mountain, a very strong pungent odour could be smelled before the cave like fools we entered, just inside the entrance we saw the floor of the cave was a...
  3. O

    Wizards, Armour and the Collective Consciousness

    NfWz: Using Implosion as an example is pants, when the highest level D&D game we have played is 10th level, i believe what you needed to do as a Wizard, was use spells in a versatile and varying way. the fact is that when you played a Wizard or Sorcerer you got killed before you reached 5th...
  4. O

    Wizards, Armour and the Collective Consciousness

    My problem is simple, in our group we have basically four people, a DM and three players, one is NerfedWizard, i specialize in 3e/3.5e games, the other two players play anything put before them, if NfWz opts out of my D&D i lose 33% of my playing base, as players are rare in our area i try to...
  5. O

    Are you a "problem player"?

    I have just recovered from NerfedWizards comments on his gaming, as a member of his group of players he isn`t lying at all, he says he "sometimes....." thats not accurate, he always hogs the limelight, he has to be first in, first out in danger and first at the treasure pile, he never waits, we...
  6. O

    How can you shrink a Hill Giant?

    In 3e it had a range of Close 25` +5` per 2 levels, same in 3.5e changed to Reduce Person but still allows spell to work as a Hill Giant is a Humanoid, Reduce Person,Mass is a 4th level spell and works on multiple targets within 30` of each other.
  7. O

    Are you a "problem player"?

    Play a party leader type character, its obvious the other players rely on you to make important decisions for them, play a wizard or wizard multi-class, secretly cast Charm Person on the other players then instal your will on the party, a good DM should be encouraging the other players not you...
  8. O

    How can you shrink a Hill Giant?

    In 3e use 1st level Wizard Spell Reduce, it shrinks a single target by 10% per level upto a max of 50%, that will make a Hill Giant mansized, note it will still have Hill Giant HP, AC, but will not be able to wield giant sized weapons and therefore its weapon damage will be normal. It gets a...
  9. O

    Wizards, Armour and the Collective Consciousness

    The main reason i asked NerfedWizard for his opinion is that he has designed his own fantasy based game called Omnifray and i know his views on D&D as he mentions it every session or every game type(funny but true, ask him), so i wanted to create a happy medium in which he would want to play...
  10. O

    Can human arcane spellcasters wear armour?

    With regard to the poll what does BECMI mean???? And the poll reiterates my point exactly, Yes wizards should be allowed to wear armour but should suffer some penalty for doing so, all the Yes Buts added together....
  11. O

    Can human arcane spellcasters wear armour?

    As i see it, Wizards can wear armour within the confines of the rules of the game in which it is set. Players shouldn`t be able to change the rules of the game to get what they want. So in 3/3.5 Ed. A Wizard can wear armour, if he has the feat allowing that specific type. At this point he has...
  12. O

    Wizards, Armour and the Collective Consciousness

    What NerfWizard doesn`t grasp is that Clerics have very few harming ranged attacks or area of effect spells, they are the forte of the wizard, these wizards therefore stand back away from harm and blast creatures to oblivion without getting near a monster, to keep them away they have spells like...
  13. O

    Wizards, Armour and the Collective Consciousness

    If NerfedWizard would have some patience and not want everything now, this instance, he could try playing a creature from Savage Species, get it past its racial class then play wizard to get all its natural AC, special abilities etc. He could select one of the classes from The Complete Wizard...
  14. O

    Wizards, Armour and the Collective Consciousness

    He has stated he isn`t keen on playing my D&D 3.5 edition games in the future, he won`t even consider pre-written WoTC/D20 Scenarios, as in his opinion D&D is Pants. Hence we are both playing 1st Edition the G`s at the moment. And he is playing a Paladin and thats the first time he hasn`t played...
  15. O

    Should Monsters use sneaky tactics in combat??

    It doesn`t help me as a DM, with a group of players who never retreat from combat, even when the monster is either too hard, they are low on spells, previously wounded or have special abilities all characters dislike(like energy/level drain), sometimes the whole point of the encounter is to flee...
Top