First, if that were true then we wouldn't have gotten the abhorrent mess that is the firbolg because there would have been no reason not to build it to represent what it has been since its inception, instead of the monstrosity of terrible that it now is.
Secondly, basing design on feels instead...
It looks like Wizards are going off the rails. If I hadn't already prepaid for a pre-order of the special cover version, I think I wouldn't have bought this judging by the information revealed so far. Lots of backwards moves lately, introducing concepts and rules design that they'd previously...
I consider the notion of making a character purposefully inept to be in fundamental opposition to the co-operative nature of the game and also to the inherent concepts of heroism within the fantasy trope. To me, it's rude and inconsiderate to bring a character into a game that is incompetent and...
Actually that's a further reason not to trust 3PP. Here you have thoroughly play-tested material which still isn't without issue and yet you want people to trust someone's back-of-the-napkin math (on a good day) product?
Most 3PP's don't have the time or resources to implement even a small...
Actually that's a further reason not to trust 3PP. Here you have thoroughly play-tested material which still isn't without issue and yet you want people to trust someone's back-of-the-napkin math (on a good day) product?
Most 3PP's don't have the time or resources to implement even a small...
I won't allow it and I probably never will. There are enough problems with the core classes that have been playtested and gone through a rigorous design process. 3e taught me not to trust TPP and nothing has changed since then given the exceptionally low quality of content on DM's Guild.
I won't allow it and I probably never will. There are enough problems with the core classes that have been playtested and gone through a rigorous design process. 3e taught me not to trust TPP and nothing has changed since then given the exceptionally low quality of content on DM's Guild.
I don't see how this is on WotC. Trapdoor clearly didn't have the skill-base to implement any of their ideas. They overpromised and underdelivered. WotC were just lending them the license to use the D&D IP and only divorced from Trapdoor when it was clear that they couldn't do what they said...
This is an outright lie. Deny it all you want, that just doesn't happen and you're only saying it happens in order to bolster your point because the truth would prove you wrong.
Short of heavily weighted dice, what you're saying is so far-fetched and such an empirically unsound anecdote that...
I'm the DM, so yes.
Your way is selfish and comes at the cost of other people's enjoyment and makes the DM's life difficult. I find that repugnant. It's a social game, not a single-player game. What is ironic about your stance is that you're doing the exact same thing that you're criticising me...