Recent content by outlier

  1. O

    Question about how ECL's work

    Thanks - don't know how I missed that one.
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    Question about how ECL's work

    I'm confused on how aquired templates work. As I understand it, when a character gains a template that has, for example, a +4 LA, he is now considered to be 4 levels higher. He obviously gains no HD or other class-related benefits (he got the template instead), but what about the...
  3. O

    Special Materials Pricing

    Not to nit pick, but the DMG prices are for *worked* admantium items. We are given that enough to make a 'weapon' adds 3000gp to the cost of making that weapon. What you don't know is how much of that 3000gp is the actual raw admantium and how much is labor or other materials needed to work...
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    Complete Arcane - Whirling Blade

    I disagree with you on the DR question. The spell allows neither SR nor ST, so the damage is just non-magical slashing damage like any other weapon attack. On the former issue, well, the rules on sneak attacking do preclude attacks against targets with partial or total concealment. It's not...
  5. O

    Multiple Swift Actions

    Thanks, Silveras. So you get exactly 1 std action (the options for which include some movement choices), 1 move action, and 1 swift/immediate action. The debate is then whether each of these actions differs in the time it takes to perform, or the nature of the action itself, with the flavor...
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    Multiple Swift Actions

    A couple of questions, if anybody could spare a moment: Our group is playing 3.5, but is fairly new to it. If I understand this, we now have free (f), swift/immediate actions (s), move actions (M), standard actions (A), and full round actions (F), where the time required appears to be F > A...
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    Complete Arcane - Whirling Blade

    I stand corrected. So... my Dwarven runesmith with the item crafting feats needs to make a pair of gauntlets of whirling blades for himself and the party rogue. What would they cost? By formula, we're talking about 12,000gp for unlimited use. The equivalent powers from weapon enchantments...
  8. O

    Stocking my golf bag

    I'm a personal fan of the metaline enhancement (+2 equiv) - you can change the weapon into *any* material as a standard action.
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    Complete Arcane - Whirling Blade

    I would rule the other way - you get sneaks within 30', but not beyond that. If you make it too good, the item crafters in your group will make your life miserable; it's only a 2nd level spell after all.
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    Magic Items Suggestions

    Sorry for this belated reply, but I'd say that tokens are no big problem. I see several points in their favor, having used them from both sides of the DM screen: 1) It's an item that *should* exist, unless it's infeasable in your campaign for some reason. At a fair price (whatever you think...
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