I really loved the dragonlance books. Especially the original two trilogies. To this day the ending of Test of the Twins still makes me cry.
Overall the Dragonlance books just had a lot of really good characters. I can't think of a single one of the original party I didn't love (even...
Over time I have used (and discarded) a lot of house rules. Many times I've found the mental overhead of having a whole lot of house rules can easily outweigh the benefits. That being said I still like to tinker and see what works.
My current house rules are
1) I have a homebrewed feat system...
So I will say I actually do this. I let players use inspiration to re-roll any dice they or an opponent roll. So far at least it hasn't had had to many serious downsides. I'd say it's 50/50 used to either re-roll critical checks or to negate a critical hit from an enemy. Worth noting that I...
Yeah that's probably more right. I ended up positive because I find fudging (used judiciously) acceptable. If it's something that happens a lot though there's a problem either with the DMs ability to create encounters or their ability to run the game.
I've been the main DM for my group since we started playing. I would say about 90% of games have ended up with me as a DM with occasional small breaks. More recently though a couple of players have been stepping up to the plate more often to try their hand at DMing which is a nice change of...
So I used to fudge a fair bit when I first started to DM and have done so a lot less as the years have gone on. I've found that after years of being a DM that I can usually accomplish the narrative goals I want with other means then just changing the numbers on a monster or a roll. (NPC...
So I've always considered charm person and it's kin to be in the same category as killing for d&d terms. By which I mean that doing it with bandits and random monsters can be justified but if your doing it to townsfolk it's probably evil.
Frankly regardless of what you are using the spell for...
So I prefer the campaigns because I am a lazy, lazy man and usually don't want to put in the effort to make a whole campaign but I also like having long running campaigns with overarching plots. I've run 4 of the Campaigns that wizards have put out and while I usually end up changing a LOT of...
So if your just pooling all attacks together before all attack damage together before applying DR it does help with balance. With that I think that it would make trying the system out playable, however I would still be hesitant to use it.
There are still a few issues
1) Pooling all attacks as...
..... Snarf I'm now going to have to get at least a month of HBO max and I blame you.
More seriously I really enjoyed the DCAU. I was born in '92 so a lot of the tv series (batman, batman unlimited, justice league, etc) were a decent part of my viewing staples when I was growing up. The most...
So I do like the concept of not having an attack roll just damage but I'm not sure 5e is the system for it.
So the big problem is that 5e is really not built to deal with Damage Reduction (DR) very well. (Note: I've tried introducing DR to my games before so I do have some actual play...