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Pamphylian's latest activity
P
Pamphylian
reacted to
el-remmen's post
in the thread
D&D General
A Way for Players to Roll Hidden Checks
with
Like
.
For in person games when I want a secret roll but many players (understandably) want to feel like they have some control (even if that...
Jan 8, 2026
P
Pamphylian
reacted to
jonesymat's post
in the thread
TSR
Why would anyone want to play 1e?
with
Like
.
This is not my experience. Not significantly anyway. Combat normally are very fast in my games (compared to the modern editions). Only...
Jan 2, 2026
P
Pamphylian
reacted to
mamba's post
in the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
with
Like
.
wasn’t it the other way around? It supported a wider variety in 2014 than it does in 2024, and that is what he is complaining about
Jan 2, 2026
P
Pamphylian
replied to the thread
TSR
Why would anyone want to play 1e?
.
I will say that I looked a bit askance at the utility of attack matrices for a while, but gained an appreciation during a 5e game where...
Jan 2, 2026
P
Pamphylian
reacted to
mamba's post
in the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
with
Like
.
“One of the things I love—and I speak in the present tense—about 5E14 is, even as it substantially streamlined D&D’s rules and options...
Dec 28, 2025
P
Pamphylian
reacted to
Distracted DM's post
in the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
with
Like
.
Do you think it's fair to call it knee-jerk? But I understand how you say you expected something more "thoughtful," that's part of what...
Dec 28, 2025
P
Pamphylian
reacted to
Distracted DM's post
in the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
with
Like
.
A very surprising post by Keith Ammann of TMKWTD. I'm passingly familiar with the blog, I check it out every now and again and I've...
Dec 28, 2025
P
Pamphylian
reacted to
Chaltab's post
in the thread
D&D 5E (2024)
Hardcore Mode Thoughts?
with
Like
.
A thought, instead of Spell Draining what about a spell corrupting effect. Like these creatures don't drain the magic but corrupt it and...
Dec 28, 2025
P
Pamphylian
reacted to
Bill Zebub's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I love the idea of Big Mysteries that are hinted at by the discoveries that the PCs make. And it might spark curiosity about what...
Dec 13, 2025
P
Pamphylian
replied to the thread
What makes setting lore "actually matter" to the players?
.
Yeah, probably not the best way to communicate clues or info that needs to be known. It probably does work best with a somewhat...
Dec 12, 2025
P
Pamphylian
reacted to
UngainlyTitan's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I agree that mysteries are a good way to go but it seem you are saying that a lot of seed will fall on barren ground. In that a lot of...
Dec 12, 2025
P
Pamphylian
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Or just actual history, right? Im reading a fantastic book on medieval history and it makes a point of noting how often histories by...
Dec 12, 2025
P
Pamphylian
replied to the thread
What makes setting lore "actually matter" to the players?
.
The answer for my players has always been a good mystery. All my most successful lore deliveries have been because something was hinted...
Dec 12, 2025
P
Pamphylian
reacted to
Mannahnin's post
in the thread
D&D General
D&D Dungeon Map Design: Good and Bad
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Like
.
Yeah. I also like the device of having a trap or secret door early in the dungeon left open/fired, maybe with a body lying in it, as a...
Dec 9, 2025
P
Pamphylian
reacted to
el-remmen's post
in the thread
D&D General
D&D Dungeon Map Design: Good and Bad
with
Like
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Personally, I think the best way for PCs to know to look for/find secret doors is to have enemies (or allies) use them when appropriate.
Dec 9, 2025
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