Warning: I am very long-winded and have been known to pontificate for hours. ;)
In my campaign (which doesn't actually exist yet; I'm still ironing out the details), Death is very much a tangable force. The campaign is mainly inspired by classical heroic myths; gods and the like are a very...
Thanks for the help. I think I'll go with 12d6 and pinned.
The circumstances leading up to this weren't really all that spectacular. Readied action + bard who likes to break things and all. As for the portcullis, it's the main entrance to a fort designed to accomidate an ogre mage and other...
Pcs encounter flesh golem. Pcs run from flesh golem. Flesh golem chases pcs. Pcs lead flesh golem under portcullis. Pc casts shatter on chain supporting portcullis. What happens now?
The portcullis in question is about 15 by 30 feet, a good deal more imposing than the 3d6 damage cr1 portcullis...