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Paul Farquhar's latest activity
Paul Farquhar
reacted to
FitzTheRuke's post
in the thread
Justice Ramin Arman Promoted to Game Design Director of Dungeons & Dragons
with
Like
.
AFAICT, the whole reason for "backwards compatibility" was to keep the Adventures in print without needing to revise them. It's part of...
Dec 13, 2025
Paul Farquhar
reacted to
FitzTheRuke's post
in the thread
Justice Ramin Arman Promoted to Game Design Director of Dungeons & Dragons
with
Like
.
I don't entirely disagree with you, but there's no need to rewrite lore - as far as I can tell, Orcs have done everything that they have...
Dec 13, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
So, what does the Artificer "replace"?
.
This is an example of the “presentation” issues that 4e had. The way the rules explained things certainly gave that impression. I’m...
Dec 13, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
So, what does the Artificer "replace"?
.
They can replace the out-of-combat stuff a wizard does if your party is stuck with a “I only blow sh*t up” sorcerer. They also share...
Dec 13, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
So, what does the Artificer "replace"?
.
You could throw twenty tarasques at the party and it still wouldn’t be a particularly difficult encounter. But that’s because combat...
Dec 13, 2025
Paul Farquhar
replied to the thread
General video game discussion
.
I guess that just shows that different people like different stuff. I enjoyed conversing with the villagers, who were quite well...
Dec 13, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
So, what does the Artificer "replace"?
.
Have done that, but found it’s not necessary. Four characters can just as easily handle combat encounters as five. It’s still easy. It...
Dec 13, 2025
Paul Farquhar
replied to the thread
General video game discussion
.
I played it when it first came out, didn’t finish it though, after leaving the village it very quickly got boring. It tries to be far...
Dec 13, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
So, what does the Artificer "replace"?
.
Here is an interesting observation: a player doesn’t make it to the session, so their character sits it out. The combat encounters are...
Dec 13, 2025
Paul Farquhar
replied to the thread
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
.
And significantly worse than the previous.
Dec 12, 2025
Paul Farquhar
replied to the thread
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
.
With floppy hair and shadowed eyes? It's a very old cliché.
Dec 12, 2025
Paul Farquhar
replied to the thread
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
.
It came out in September, so it could have been (and probably was since I ran it soon after it came out).
Dec 12, 2025
Paul Farquhar
replied to the thread
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
.
Or disinterest. Isn’t the eyeshadow and floppy hair warlock a rather dated cliche? I remember taking the micky out of it whist I was...
Dec 12, 2025
Paul Farquhar
replied to the thread
Wizards of the Coast Releases Exodus TTRPG
.
Pretty sure when it does my computer wont be able to run it. More interested in the tabletop game.
Dec 12, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
Class Tier List 1 Year Later.
.
Sure, that's pretty much how they were in 2nd and 3rd edition.
Dec 12, 2025
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