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Paul Farquhar's latest activity
Paul Farquhar
reacted to
Henadic Theologian's post
in the thread
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
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Like
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There is a Spelljammer video game, Spelljammer: Realmspace. And just a hard no to making any spelljammer game a Lego game. There is...
Dec 16, 2025
Paul Farquhar
replied to the thread
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
.
I would play the heck out of a Lego Spelljammer computer game.
Dec 16, 2025
Paul Farquhar
reacted to
Ruin Explorer's post
in the thread
Upcoming AAA/AA CRPGs or story-based RPGs (updated 15/12/2025 following The Game Awards)
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Like
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Updated this for The Game Awards - will try to update quarterly at least going forwards.
Dec 16, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
.
Almost being the key word. A tiger can easily kill a normal human. If the human hasn’t a firearm they haven’t a chance. And he got...
Dec 16, 2025
Paul Farquhar
reacted to
billd91's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
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Like
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I think calling design "lazy" is a fairly lazy criticism. The critic is looking at something they thought needed more time and work than...
Dec 15, 2025
Paul Farquhar
replied to the thread
Forgotten Realms: Astarion's Book of Hungers - First Impressions
.
Play as Astarion.
Dec 15, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
.
There is no reason a character inspired by Elric can’t be a great character. They don’t need to be an exact copy to be cool. And many...
Dec 15, 2025
Paul Farquhar
replied to the thread
D&D General
Rewarding player empathy: restoring an NPC’s wings in a starter adventure (Stormwreck Isle)
.
I haven’t read the adventure, but the phrase “left for dead” tends to imply could have helped but chose not to.
Dec 15, 2025
Paul Farquhar
reacted to
Savage Wombat's post
in the thread
D&D General
Rewarding player empathy: restoring an NPC’s wings in a starter adventure (Stormwreck Isle)
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Like
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Considering that prosthetic limbs exist in core rules, but magical extra hands don't - yes, saying the artifice wing only replaces a...
Dec 15, 2025
Paul Farquhar
reacted to
AlViking's post
in the thread
D&D General
Rewarding player empathy: restoring an NPC’s wings in a starter adventure (Stormwreck Isle)
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Like
.
I would simply say that the wings will only work because they're replacing wings. The prosthetics have to attach to musculoskeletal...
Dec 15, 2025
Paul Farquhar
reacted to
Parmandur's post
in the thread
Exploring Forgotten Realms: Adventures in Faerûn
with
Haha
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Icewind Dale from GOG should run on a toaster at this point.
Dec 15, 2025
Paul Farquhar
replied to the thread
D&D General
Rewarding player empathy: restoring an NPC’s wings in a starter adventure (Stormwreck Isle)
.
Yes, either the Regenerate spell, or Wish. But the construction of prosthetic (magitech) wings is also possible. An artificer is the...
Dec 15, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
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There is no good and evil in Moorcock's multiverse, only balance, and the lack of it.
Dec 15, 2025
Paul Farquhar
reacted to
Ruin Explorer's post
in the thread
D&D 5E (2024)
Wizards of the Coast promises to release more “CRPGs that are going to be as serious as BG3” without Larian
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Like
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And talking of the dating/sim RPG crossover, one of the most fun games for me, for like a month, at least, maybe two was The Sims...
Dec 15, 2025
Paul Farquhar
replied to the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
.
People get along just fine ignoring the way the game was built. You can always create more monsters. But as a tactical combat...
Dec 15, 2025
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