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payn's latest activity
payn
reacted to
Velderan's post
in the thread
Pathfinder 2E
I played my first PF2e game this week. Here's why I'm less inclined to play again.
with
Like
.
Paizo definitely saw there were some issues with the action economy, since they addressed it requiring 1 action to put your weapon away...
Sep 3, 2025
payn
replied to the thread
D&D General
GMing and "Player Skill"
.
I've encountered some folks who dont like the use of skill systems and feats. Part of the reason why is it effects both sides of the...
Sep 3, 2025
payn
reacted to
Charlaquin's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
This is a very real problem, and fixed DCs is one possible solution to it. Though, they do come with their own drawbacks - in defining...
Sep 3, 2025
payn
replied to the thread
Worlds of Design: The Great Divide
.
Right, if the player had described it like heroically or action film like, id been more cool with it. Though, it was more like, "how...
Sep 3, 2025
payn
reacted to
CF07's post
in the thread
Worlds of Design: The Great Divide
with
Like
.
Yeah falling in D&D can be really problematic. Jumping down 40' might feel heroic and could be described well to make it feel cool, but...
Sep 3, 2025
payn
reacted to
Reynard's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
Exactly. That is what it is there for. I generally like 5E, and generally prefer it to 3.x, but I do wish they had included similar...
Sep 3, 2025
payn
reacted to
Burnside's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
As a designer, when making stuff for 5E I do my best to create encounters that allow multiple solutions, and can be solved by skilled...
Sep 3, 2025
payn
replied to the thread
D&D General
GMing and "Player Skill"
.
This is a good example of how folks may view the game differently. On one hand you have actual first hand experience and are viewing the...
Sep 3, 2025
payn
reacted to
Reynard's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
One of the issues with this, particularly when using the old school rules, is that much of it is driven if not by GM whim, by pure...
Sep 3, 2025
payn
replied to the thread
D&D General
6E But A + Thread
.
I think there is a bit of over-exaggeration by both it doesn't matter to anyone and that it impacts everyone. I'd like to see folks...
Sep 3, 2025
payn
reacted to
DaveMage's post
in the thread
Pathfinder 2E
I played my first PF2e game this week. Here's why I'm less inclined to play again.
with
Love
.
PF1 fixed one of biggest issues I had with 3.5 by simply using CMB/CMD. The only other major issue I have is when there are stacking...
Sep 3, 2025
payn
reacted to
SpellObjectEnthusiast's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
Part of what is implied by "Skilled Play" is that the player choice can, when the player is clever/prepared/creative enough in their...
Sep 3, 2025
payn
reacted to
EzekielRaiden's post
in the thread
D&D General
6E But A + Thread
with
Like
.
I used the quotes to mean the label usually used, rather than the actual thing itself. What I would say, then, is that skilled play is...
Sep 3, 2025
payn
replied to the thread
D&D General
GMing and "Player Skill"
.
Right, like you cannot assume skill play is not narrative. It's about where the focus, the purpose, of the game is. Not to indicate any...
Sep 3, 2025
payn
replied to the thread
D&D General
GMing and "Player Skill"
.
Sure, as long as the puzzle challenge for the player and not the character remains at the fore front. Often times, its no longer the...
Sep 3, 2025
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