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payn's latest activity
payn
reacted to
billd91's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
If we're living in the recoil from the 4e period, and D&D's the most successful it has ever been, then I think it may indicate that this...
Oct 10, 2025
payn
replied to the thread
Possible Paradigm: Class/Level-based vs. setting-based
.
Im not really following the setting thread. I might find the idea of specific playloop vs a general one persuasive, but I find settings...
Oct 10, 2025
payn
reacted to
el-remmen's post
in the thread
I think it is time for a break.
with
Like
.
None of my breaks (ranging from 6 months to a few years) have been intentional, but they all ended up being a needed re-charging.
Oct 10, 2025
payn
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I feel the designers are/were right. DM designs adventures based on their party/group. The pacing that works in your game, may not...
Oct 10, 2025
payn
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Thing is, that nut that cant be cracked doesn't really matter to the masses. Its a problem for the hardcore .0001% of players who will...
Oct 10, 2025
payn
reacted to
JamesLFlowers's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
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Like
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"A true pirate is going to be evil". This one I am going to have to disagree with. Look at the history of piracy in the Caribbean and...
Oct 10, 2025
payn
reacted to
GreyLord's post
in the thread
Trailer
MERCY Trailer (2025)
with
Like
.
I liked Tron Ares. It was actually pretty good. This was one of the trailers prior to the movie. This one looks a little like...
Oct 10, 2025
payn
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Gygaxian D&D didn't have a strict balance paradigm per se, but it is a fact that the D&D Next playtest was built around making a trek...
Oct 10, 2025
payn
reacted to
Mustrum_Ridcully's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yeah, sometimes I think all the uneven and possibly contradictory elements in D&D are the feature why it's succesful. Yes, we can have...
Oct 10, 2025
payn
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
My answer was to split the difference. Basically everything became a 5 room dungeon. In a city? Encounter a thieves guild HQ...
Oct 10, 2025
payn
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Really its because D&D has to accommodate so many playstyles it cant pick a lane. When it does, things tend to get incendiary one way or...
Oct 10, 2025
payn
replied to the thread
I think it is time for a break.
.
A buddy of mine is/was a musician the title is kinda iffy. For a time, he tried to make a career out of it but he found it made doing...
Oct 10, 2025
payn
reacted to
Whizbang Dustyboots's post
in the thread
Trailer
MERCY Trailer (2025)
with
Like
.
TRON at least has the soundtrack.
Oct 10, 2025
payn
reacted to
SpellObjectEnthusiast's post
in the thread
D&D General
Has 5e become noise?
with
Like
.
Most people who play 5e don't follow any news of any 3pp coming out - they're extremely unplugged to the RPG scene outside of (maybe)...
Oct 10, 2025
payn
replied to the thread
I think it is time for a break.
.
I've been there. I had a group I was running an AP for in PF1 era. I was putting a ton of work into bringing the AP to life. The players...
Oct 10, 2025
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