Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
payn's latest activity
payn
reacted to
Campbell's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Not really related to any other point, but the games most people think of as storygames do not give you more control over the narrative...
Oct 17, 2025
payn
replied to the thread
Who's on your geek Mount Rushmore?
.
Its ironic that Wheddon wrote a line from Firefly about statues begin erected to celebrate people that were really butt holes in one way...
Oct 17, 2025
payn
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Wait...you want tight math and level disparities in the party... Fair enough. Each piece is not of equal value though, but has...
Oct 17, 2025
payn
replied to the thread
Who's on your geek Mount Rushmore?
.
The Beastie Boys and Biz Markie.
Oct 17, 2025
payn
reacted to
Reynard's post
in the thread
Who's on your geek Mount Rushmore?
with
Like
.
Solo, Indy, Deckard, Ryan
Oct 17, 2025
payn
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
If true, its rather ironic that the best selling edition ever was designed mostly by folks who dont play it. It sounds like a modular...
Oct 17, 2025
payn
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Isnt that completely represented by Black Widow and Hawkeye tho? Gandolf and the rest of the gang? Eleven and the hellfire club? Its not...
Oct 17, 2025
payn
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I'm not sure I follow all your logic...BUT I FREAKIN LOVE THIS QUOTE!
Oct 17, 2025
payn
reacted to
Steampunkette's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
You ever do something you know you could be paid for while specifically not getting paid for it? Me, too, sometimes... Each of these...
Oct 17, 2025
payn
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
The disparity disappears if the full Adventure Day is followed, as with the published Advebture material. Both of those are features of...
Oct 17, 2025
payn
reacted to
lepharaon33's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yeah, that’s a good point — rest timing really does shape balance more than most people realize. Making it part of the design, like The...
Oct 17, 2025
payn
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
That unreliable combat math is exciting because its not predicable across the entire adventure. Adventure day is a marathon not a sprint...
Oct 17, 2025
payn
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
That wont work for me because I want the adventure day attrition model. More importantly, I want those resources in the hands of the...
Oct 17, 2025
payn
replied to the thread
Worlds of Design: Grounding the Game
.
I dont use D&D Illl tell you that much. I dont see that as an issue, I like the complex combat systems in RPGs as much as I like the...
Oct 17, 2025
payn
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Its always going to be a rub, but at the end of the day I dont blame the designers for what we have. There is absolutely no right answer...
Oct 17, 2025
Top