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payn's latest activity
payn
reacted to
Gradine's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
The problem with this is that the term "railroading" is never going to be able to drop its derogatory baggage. And so insisting that...
Feb 10, 2026
payn
reacted to
Staffan's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
I think DCs should correspond to actual difficulties, but the game should also have guidelines about what sort of DCs correspond to...
Feb 10, 2026
payn
reacted to
Gradine's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I mean, of course there are sandboxes where this is not really a problem at all, but there is a broad spectrum between sandbox and...
Feb 10, 2026
payn
replied to the thread
Which team will win Super Bowl LX?
.
Ritchie claims that “jumping and gyrating like a monkey” necessitates switching off with his DJ but the camera wasn’t switched when that...
Feb 10, 2026
payn
reacted to
Reynard's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Haha
.
I'm impressed. I literally can't think of a less satisfying, worse way to produce TNs. It embraces neither the fiction, nor the game...
Feb 10, 2026
payn
reacted to
aiouh's post
in the thread
D&D General
Hasbro CEO Says AI Integration Has Been "A Clear Success"
with
Like
.
It's gotten to the point where Executives feel obliged to say that they're deploying "AI" for "efficiency gains" in a fear of Investors...
Feb 10, 2026
payn
reacted to
diceexmachina's post
in the thread
D&D General
Hasbro CEO Says AI Integration Has Been "A Clear Success"
with
Like
.
Translation from Execuspeak: "We have enabled Copilot on all Microsoft apps in the company and disabled the user permissions to turn it...
Feb 10, 2026
payn
reacted to
Misanthrope Prime's post
in the thread
D&D General
Hasbro CEO Says AI Integration Has Been "A Clear Success"
with
Haha
.
"AI integration has been a clear success"
Feb 10, 2026
payn
reacted to
Basic Expert's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
In your terms, always static. Otherwise, you're looking at a skill/DC increase treadmill. What's the point of increasing your skill if...
Feb 10, 2026
payn
reacted to
Misanthrope Prime's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
Feb 10, 2026
payn
reacted to
Twiggly the Gnome's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
I assume that the long term goal is making Beyond the primary delivery system for D&D content, and that physical product will be...
Feb 10, 2026
payn
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
As a PF1 guy, I prefer a static bounded accuracy type system like 5E.
Feb 10, 2026
payn
reacted to
Reynard's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
This came up in he Daggerheart General thread and I thought I would move it to its own thread for discussion. In games that havel...
Feb 10, 2026
payn
reacted to
tleilaxu ii's post
in the thread
What is the single best science fiction novel of all time?
with
Like
.
100% for me, the holy trinity is Le Guin, P.K. Dick, and Jack Vance. The first book I would recommend to new readers of each would be...
Feb 10, 2026
payn
reacted to
Neonchameleon's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
The thing is that you're moving the goalposts from "stolen from the PCs, especially in an invasive way with no respect for precautions...
Feb 10, 2026
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