Recent content by payn

  1. payn

    Pineapple Express: Someone Is Wrong on the Internet?

    That sucks I love Bruce.
  2. payn

    Dual Role Games

    Yes. BR 2E had typical D&D adventuring, but it also had domain management. Reminder me of the SNES game Actraiser. Part action part sim. Two games in one.
  3. payn

    D&D 5E (2024) D&D 2024 Is Now OFFICIALLY Called "5.5e"

    Resistance is futile.
  4. payn

    Dual Role Games

    Sounds like Birthright.
  5. payn

    D&D 5E (2024) D&D 2024 Is Now OFFICIALLY Called "5.5e"

    The books won’t notate this so we still get that fun trivia question to look forward to.
  6. payn

    Let's Talk About "Intended Playstyle"

    I'd say no, considering that Cthulhu Pulp exists. They made a separate system that makes shotgunning and streamboating more expected and survivable. I think enough folks wanted scary terrible situations that are overcome with sleeve-rolling elbow grease. More Big Trouble in Little China than In...
  7. payn

    RPG Evolution: One World, Three Games

    Im currently using a Battletech fan made system that leans heavily on narrative aspects off the table to build a story around the battles. The interest was off the charts and we now have 22 players locally! Each month 2 players face off in a narrative they build together. Maybe, the govt force...
  8. payn

    Let's Talk About "Intended Playstyle"

    I think playstyle is important and the distinction of calling them opinionated isnt necessary. Part of the design evolution of RPGs is also the terms for folks to understand them. 20 years ago, understanding the difference between a generic do anything system like Savage Worlds was seen as the...
  9. payn

    Phases of Growth in Game Design

    There is the first timer who is entirely too ambitious. They want to combine all their favorite games and systems into one frankenssteins monster of a system. Sadly, when this experience goes pear-shaped it often ends their design career.
  10. payn

    Let's Talk About Core Game Mechanics

    Nothing. Universal resolution mechanics have become popular and some folks just prefer them.
  11. payn

    Let's Talk About Core Game Mechanics

    Im weird in that I like the D&D model of "why not both". Where weapon attacks are rolled against a static defense, but saves are made by the player. I've thought about it over the years and I think it helps give a variety feel to the game. Melee and magic feel different, which yeah is a...
  12. payn

    Trailer Mortal Kombat II | Official Trailer II

    Right? His special ability is body armor, which he needs because he loses 9/10 fights.
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