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Pedantic's latest activity
Pedantic
replied to the thread
D&D 3.x
New Character Sheet for D&D 3.5
.
Oh, right in the nostalgia. Flat-footed and touch ACs, that big list of skills...
Today at 4:30 AM
Pedantic
reacted to
mamba's post
in the thread
Let's Talk About Metacurrency
with
Like
.
yes, even Micah does not have 10 million NPCs going about their daily lives in detail when ‘no one is looking’ and the characters are in...
Today at 4:27 AM
Pedantic
reacted to
Thomas Shey's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Yeah, its pretty much "Let's look at all the D&D tropes and say "Okay, all these things have to at least some degree an in-world...
Today at 4:25 AM
Pedantic
reacted to
Thomas Shey's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Yeah, honestly, I tend to think that if you want a measured damage model (i.e. one that buffers a sudden death/takeout result)...
Yesterday at 3:55 PM
Pedantic
reacted to
BrokenTwin's post
in the thread
D&D 3.x
I miss 3.5 edition
with
Like
.
Fantasy Craft was my D&D 3.5 heartbreaker. I have the books sitting on my shelves, I've spent hours reading them and gushing over them...
Sunday at 3:32 PM
Pedantic
reacted to
talien's post
in the thread
D&D 5E (2024)
D&D 2024 Is Now OFFICIALLY Called "5.5e"
with
Like
.
I'm discovering 5.5E is about as compatible with 5E as 3.5E was about as compatible with 3E. Which is to say DM can handwave the...
Mar 3, 2026
Pedantic
replied to the thread
D&D 5E (2024)
D&D 2024 Is Now OFFICIALLY Called "5.5e"
.
As soon as they began changing things in clearly non-errata ways, they were into new edition territory. It was all just a question of...
Mar 3, 2026
Pedantic
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
D&D 2024 Is Now OFFICIALLY Called "5.5e"
with
Like
.
More like the "Dont name it something other than 5e because people won't believe it's backwards compatible and not buy the new books"...
Mar 3, 2026
Pedantic
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I actually think "meta" is sort of the wrong label for that reason. We tend to wrap up causality and character/player transparency into...
Mar 2, 2026
Pedantic
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
The issue is always causality and character decision making. Is the player decision to deploy the resource directly analogous to the...
Mar 1, 2026
Pedantic
reacted to
Nytmare's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Which would cement it even more solidly in the camp of metacurrency, since the character was not stressed at all between the point where...
Mar 1, 2026
Pedantic
reacted to
Thomas Shey's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
And, of course, context. When you're trying for some genres and sorts fo settings, you don't so much want a sense of realism as the...
Feb 26, 2026
Pedantic
reacted to
Staffan's post
in the thread
Let's Talk About Core Game Mechanics
with
Like
.
Sure, you could make a game where the skill values overpower the RNG in most cases. Just taking some numbers off the top of my head, you...
Feb 25, 2026
Pedantic
reacted to
Ruin Explorer's post
in the thread
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
.
So how did that story end exactly? Remind me. No, it's absolutely an offense and disrespect to basically all creative professions...
Feb 21, 2026
Pedantic
reacted to
Whizbang Dustyboots's post
in the thread
Ryan Dancey & AEG Part Ways Following AI Comments
with
Like
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The trap is all around us, Bill.
Feb 21, 2026
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