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Pedantic's latest activity
Pedantic
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
What's your cut-off? I've played 3 days of 1812 with a player elimination at the start of day 2, and a doomed position for at least 1...
Today at 5:52 AM
Pedantic
reacted to
Thomas Shey's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Yeah, the problem with Ezekiel's argument is that he's assuming there's no price for supporting the player's investment in important...
Today at 1:29 AM
Pedantic
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
That isn't a simple question. Let me try an allegory; would you houserule a board game in the middle of play if a player wasn't enjoying...
Today at 1:07 AM
Pedantic
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Sort of, but I wouldn't have put immersion as my primary concern. I think immersion comes down to the distance between character and...
Yesterday at 3:11 PM
Pedantic
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I'm honestly not sure how you can do that consistently, but also no, my concern is that negotiation is not generally a compelling...
Yesterday at 2:44 PM
Pedantic
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
That would be the second option then. They had other actions to deploy, though I do find it interesting those actions were not subject...
Yesterday at 3:32 AM
Pedantic
reacted to
Benjamin Olson's post
in the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
with
Like
.
I really could not disagree more. There are already far too many "do one thing with a clear intended purpose and nothing more" spells...
Yesterday at 3:12 AM
Pedantic
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I don't see how that solves the problem. If you don't allow the player to change their again declaration in response, then there was...
Tuesday at 11:52 PM
Pedantic
reacted to
Snarf Zagyg's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Kinda, yeah. But I've written about the problems and nature of second-order design before, as well as the issues and differences with...
Tuesday at 9:01 PM
Pedantic
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I actually think the problem is the inverse; two groups may be appearing to do something very similar (especially when you judge the...
Tuesday at 8:34 PM
Pedantic
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Yeah, I empathize with that. My take is that all this churn mostly comes down to struggling with the underlying nature of what we're...
Tuesday at 7:22 PM
Pedantic
reacted to
Snarf Zagyg's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I agree that there is some value. For example, I think that there is a lot of value to be gained in exploring how various systems can...
Tuesday at 7:13 PM
Pedantic
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I love that anecdote, and it aligns neatly with my understanding of competition as a means instead of an end. I don't take the same...
Tuesday at 6:53 PM
Pedantic
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Right, this is why I've found the argument from gameplay more compelling. Consequences are unknowable to the player unless you include...
Tuesday at 6:21 PM
Pedantic
reacted to
Snarf Zagyg's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Uh... not following you here. Easy example using your lock. The DC is 15. 15 and higher? Success. 9 and lower? Failure. 10-14...
Tuesday at 5:57 PM
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