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pemerton's latest activity
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pemerton
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Thondor's post
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Alternatives to map-and-key
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I think they did. Implicitly if not explicitly in the OP. Alright so it seems like the "best interests" that Permerton is talking...
Aug 8, 2025
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pemerton
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Alternatives to map-and-key
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@AbdulAlhazred Generally I would use complexity 1 or 2 challenges in a broader context (eg combat), in which case they are generally...
Aug 8, 2025
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pemerton
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AbdulAlhazred's post
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One other thing I would add on 4e SCs. There are 5 complexity levels, each requiring more successes. Yes CL5 is harder than CL1, but let...
Aug 8, 2025
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pemerton
replied to the thread
Alternatives to map-and-key
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It's a decision about "weight", about the degree of focus/attention to be given, in play, to this particular matter. Which is no more...
Aug 8, 2025
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pemerton
reacted to
AbdulAlhazred's post
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This is a good question. So this assumes that the GM baked a path into the SC, like the graphs mentioned elsewhere. This is certainly...
Aug 7, 2025
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pemerton
reacted to
AbdulAlhazred's post
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I like your description. What I found is that it leads to a lot of distribution of authority over the salience, and shape, of the...
Aug 7, 2025
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pemerton
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Thondor's post
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In a discussions like this that essentially asks the question "what are some uncommon / lesser known ways of doing X?" What exactly is...
Aug 7, 2025
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pemerton
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TheSword's post
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I get that. Makes sense. These add a lot of depth to NPCs. Make running NPCs much easier and give the PCs lots or interact with. So...
Aug 7, 2025
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pemerton
reacted to
AbdulAlhazred's post
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I don't think the two must be mutually exclusive, but they will have to share. As the race happens at the pyramid, if the map dictates a...
Aug 7, 2025
P
pemerton
replied to the thread
Alternatives to map-and-key
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Here are some examples from actual play, when I GMed a session for a parent and two kids - I've started from the list of characters, to...
Aug 7, 2025
P
pemerton
replied to the thread
Alternatives to map-and-key
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There is no "shorter path". The idea of a skill challenge is to establish a degree of "weight" to the attempt to achieve some overall...
Aug 7, 2025
P
pemerton
replied to the thread
Alternatives to map-and-key
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That sounds like it is in the neighbourhood of map-and-key? Though I'm not sure if video games really compare to RPGs - I don't think...
Aug 7, 2025
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pemerton
reacted to
chaochou's post
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Alternatives to map-and-key
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A key element of rogue-likes is that they are intended for multiple plays. The player makes 'runs' from which they iterate better, more...
Aug 7, 2025
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pemerton
reacted to
AbdulAlhazred's post
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Alternatives to map-and-key
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Love
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I would not characterize, say, FitD clocks, 4e SCs, and TB2e contests as always being equivalent to a graph. In fact, my experience with...
Aug 7, 2025
P
pemerton
replied to the thread
Alternatives to map-and-key
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I'm not very familiar with video games - I've heard the phrase "rogue-like", but don't know much about these games. So I don't know how...
Aug 7, 2025
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