pemerton's latest activity

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    pemerton reacted to soviet's post in the thread Alternatives to map-and-key with Like Like.
    You still have normal one-off skill rolls. Skill challenges don't become mandatory. You just described the TSR editions. You can do...
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    pemerton reacted to soviet's post in the thread Alternatives to map-and-key with Wow Wow.
    A man kicks a ball. The ball doesn't move. A hat appears and turns into a pigeon. I have broken the laws of causality!
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    pemerton reacted to soviet's post in the thread Alternatives to map-and-key with Like Like.
    This is absolutely not true. 'The fiction' is our shared idea of what is happening. It isn't real. It can't 'evolve causally'. What can...
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    pemerton replied to the thread Alternatives to map-and-key.
    I'm thinking of the very many map-and-key based modules/scenarios that I have read and played, mostly published by TSR but some...
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    pemerton replied to the thread Alternatives to map-and-key.
    That wasn't clear to me. Particularly because you seem to be making claims about fictional weight/heft. Eg: I don't really know that the...
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    pemerton replied to the thread Alternatives to map-and-key.
    There can be all sorts of reasons that received opinion departs from how things actually work. If that were the case in discussions of...
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    pemerton replied to the thread Alternatives to map-and-key.
    A skill challenge is one way of establishing latent scenes/situations, and then activating/triggering them, and progressing from one to...
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    pemerton replied to the thread Alternatives to map-and-key.
    How is it pedantic to point out that what you said about the OP is incorrect? The thread isn't about classifying anyone's play. It's...
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    pemerton replied to the thread Alternatives to map-and-key.
    The impact of a given success on a future action in a skill challenge is not confined to a +2. Obviously it can radically change the...
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    pemerton replied to the thread Alternatives to map-and-key.
    Not really. It doesn't say anything about how latent scenes/situations are established, nor how the progression of scenes/situations is...
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    pemerton replied to the thread Alternatives to map-and-key.
    In this example: Wasn't the fiction "moulded" to follow the mechanics? I mean, it seems rife but. Didn't the amazing success with the...
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    pemerton replied to the thread Alternatives to map-and-key.
    Here is the OP's first line: It says nothing about most play. Nor does it say anything about most anything. It says something about a...
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    pemerton replied to the thread Alternatives to map-and-key.
    No one is obliging you to participate in this thread!
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    pemerton reacted to Gimby's post in the thread Alternatives to map-and-key with Like Like.
    Right - I had an example from another thread about this Let's say we're playing 5e and the rule is that characters can move stealthily...
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    pemerton reacted to soviet's post in the thread Alternatives to map-and-key with Like Like.
    The guard patrol changes shift, make another stealth roll. The ground here is more gravelly, make another stealth roll. You're near the...
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