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pemerton's latest activity
P
pemerton
reacted to
TwoSix's post
in the thread
D&D General
The Great Railroad Thread
with
Love
.
The main issues? 1) "Follow the story hook to the next encounter site" was dishwater-dull 25 years ago. It's just overdone. It's...
Friday at 12:56 AM
P
pemerton
replied to the thread
D&D General
The Great Railroad Thread
.
Assuming you're meaning the old White Dwarf scenario, it's a nice module, and I've converted it to Torchbearer 2e although haven't yet...
Friday at 12:53 AM
P
pemerton
reacted to
TwoSix's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Pacing and tension are functions of plot. And the fact that an author might not have an outlined a plot before writing doesn't change...
Thursday at 10:41 PM
P
pemerton
reacted to
TwoSix's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Ok, but there’s also a pretty big difference between how those stories are authored. There’s pretty massive differences between D&D and...
Thursday at 10:40 PM
P
pemerton
reacted to
TwoSix's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I wouldn't know. I don't run modules or adventures. But the core problem is that a novel is plotted. You can't have a plot AND have...
Thursday at 10:30 PM
P
pemerton
reacted to
TwoSix's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Trad hasn't cracked the code because it's impossible. You can't simultaneously experience a fantasy novel AND simultaneously have full...
Thursday at 10:27 PM
P
pemerton
reacted to
TwoSix's post
in the thread
D&D General
The Great Railroad Thread
with
Wow
.
I don't know, that could just one of those low-energy "Casual DMs" (tm). :)
Thursday at 10:22 PM
P
pemerton
replied to the thread
Common Pitfalls in Game Design
.
In the version of Cortex+ that I know - Marvel Heroic RP - "plot points" don't work like you describe. They are used, primarily and in...
Thursday at 12:01 PM
P
pemerton
replied to the thread
D&D General
The Great Railroad Thread
.
I've done it in 4e D&D and AD&D. In the latter case, it involves somewhat disregarding, in play, the resource-management aspects of the...
Thursday at 10:35 AM
P
pemerton
replied to the thread
D&D General
The Great Railroad Thread
.
My point is that there "pre-plotted" and "sandbox" don't exhaust the possibilities in RPGing. It's possible to have surprises, twists...
Thursday at 4:54 AM
P
pemerton
replied to the thread
D&D General
The Great Railroad Thread
.
Apart from anything else, it will shape the ratings that then factor into the endgame. From pp 37-38: Endgame Endgame is a climactic...
Thursday at 4:50 AM
P
pemerton
reacted to
Old Fezziwig's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Yeah, I'm pretty wary of any steering; it would seem to have some of the same dangers as genre emulation in narrativist gaming. When I...
Thursday at 4:39 AM
P
pemerton
replied to the thread
D&D General
The Great Railroad Thread
.
There are ways to get surprises, twists, endgames, meaning and story in RPGing, without pre-plotting. Maybe the person complaining about...
Thursday at 3:28 AM
P
pemerton
reacted to
zarionofarabel's post
in the thread
D&D General
The Great Railroad Thread
with
Haha
.
I actually really like the "wasteland" moniker! Not only does it describe the emptiness, but also implies that the game will be a waste...
Thursday at 1:53 AM
P
pemerton
replied to the thread
D&D General
The Great Railroad Thread
.
I can see what you have in mind with your last scene point. I think, though, that the same sort of reasoning can create counter-examples...
Thursday at 12:23 AM
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