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pemerton's latest activity
P
pemerton
reacted to
soviet's post
in the thread
D&D General
The Great Railroad Thread
with
Wow
.
Ugh I hate this, face me while you're describing the situation goddammit! 😉
Oct 7, 2025
P
pemerton
reacted to
soviet's post
in the thread
D&D General
The Great Railroad Thread
with
Love
.
Wait are you just a Buddy GM? 'Yes player, the sewer goblin gives you a sword +1 in tribute'.
Oct 7, 2025
P
pemerton
reacted to
hawkeyefan's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I've seen it. Not for hours on end... but I don't think it takes hours for it to be disruptive or counterproductive (assuming that not...
Oct 7, 2025
P
pemerton
reacted to
TwoSix's post
in the thread
D&D General
The Great Railroad Thread
with
Haha
.
Riffing on random things the players get interested in is like 80% of my gameplay.
Oct 7, 2025
P
pemerton
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
That normalization is explicit in the opening pages of Daggerheart. Though cut for greater brevity, in one draft of my post, I included...
Oct 7, 2025
P
pemerton
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Misaligned PbtA games have already been mentioned. Same is true for FitD games. People don't necessarily understand why the original...
Oct 7, 2025
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
To me, it seems that a RPG can have an opinion, or an intent, even though it doesn't set out to have one. I say this not to disagree...
Oct 7, 2025
P
pemerton
reacted to
RenleyRenfield's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Indeed. I have only given contrasting examples to highlight where older design concepts (such as pass /fail or Gm fiat) are being...
Oct 7, 2025
P
pemerton
reacted to
Campbell's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Love
.
Thing is Monsterhearts is not a tool - it's a game. Someone say using a Cortex Drama hack to play a game with a similar premise is not...
Oct 7, 2025
P
pemerton
reacted to
RenleyRenfield's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I don't follow. Nobody is claiming that any given game should be able to accommodate anyone's full totality of wacky ideas. So there...
Oct 7, 2025
P
pemerton
reacted to
hawkeyefan's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Well yes, when you selectively quote and remove the context of a post by doing so, you can then interpret things differently than...
Oct 7, 2025
P
pemerton
reacted to
thefutilist's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
@pemerton expressed my thoughts so well that what follows amounts to footnotes. Forge philosophy relies on intent but is also...
Oct 7, 2025
P
pemerton
reacted to
RenleyRenfield's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
So I can't speak for other people, but.... I think the idea of this thread was "mechanics". So I think it's a very strong argument that...
Oct 7, 2025
P
pemerton
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
IMHO, the Daggerheart core "engine" has a lot of potential as a basis for other games (see PbtA, FitD, etc.), but I'm not necessarily...
Oct 7, 2025
P
pemerton
reacted to
hawkeyefan's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Well, I also explained why newer is better in this context. And hey, at least I'm trying to add to the conversation instead of endlessly...
Oct 7, 2025
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