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pemerton's latest activity
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pemerton
reacted to
Old Fezziwig's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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I think this is too proscriptive and would seem to suggest that narrativist play isn't possible outside of games specifically built for...
Oct 9, 2025
P
pemerton
reacted to
RenleyRenfield's post
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What Do You Think Of As "Modern TTRPG Mechanics"?
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This is incorrect, see my previous post :)
Oct 9, 2025
P
pemerton
reacted to
Aldarc's post
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What Do You Think Of As "Modern TTRPG Mechanics"?
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The difference may also be the angle which Gygax and Spencer (or whoever wrote that part of DH) is coming from. Gygax is coming against...
Oct 9, 2025
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pemerton
reacted to
RenleyRenfield's post
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What Do You Think Of As "Modern TTRPG Mechanics"?
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Ok, so none of what you described is "play to find out what happens" What it means is "The GM ALSO has no idea what will occur next in...
Oct 9, 2025
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
For me, "play to find out what happens" - if it is to be meaningful - has to include the GM. So I see any notion of the GM having a...
Oct 9, 2025
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I can see why you say this. But then it seems to pick up T&T. And bits of D&G (eg saving throws and hp, at least as Gygax articulated...
Oct 9, 2025
P
pemerton
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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This was what you wrote: There is no sense in which it is true. Playbook characters are every bit as free to attempt things not covered...
Oct 9, 2025
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
My view of sim play is mixed. I think the idea of relying on mechanics to specify outcomes of declared actions, by...
Oct 9, 2025
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I'm not sure what you mean by this. RPGs are games. They are played by participants, who - as in any game - make "moves" that cause the...
Oct 9, 2025
P
pemerton
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I am trying to parse this statement from Daggerheart in the context of the game. What does this mean for Daggerheart? How do these...
Oct 8, 2025
P
pemerton
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Possibly. If I buy a Star Wars game, I might not. The sorts of games to which IPs are attached can vary in style and content. That's why...
Oct 8, 2025
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Vincent Baker deliberately used some jargon to avoid carrying over too much baggage from other RPGs. But the MC is a GM. "Playbooks"...
Oct 8, 2025
P
pemerton
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Like
.
And playbooks are just the modern incarnation of classes.
Oct 8, 2025
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I don't really know what you mean by this. Eg I'm not sure what your "it" is, that you say is aiming at providing something else that is...
Oct 8, 2025
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I replied to a post about "control over the fiction". I didn't know you meant worldbuilding. Players in classic D&D, if played in the...
Oct 8, 2025
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