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pemerton's latest activity
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pemerton
reacted to
AlexofBarbaria's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Love
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Coming back down to techniques, I think of the weapons v armor table in AD&D 1e as more gamist than simulationist. The idea is to make...
Dec 5, 2025
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pemerton
reacted to
AlexofBarbaria's post
in the thread
What Does "Simulation" Mean To You? [+]
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Like
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My favorite part of GNS theory is the separation of creative agenda from the particular techniques that we've come up with so far to...
Dec 5, 2025
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pemerton
replied to the thread
What Does "Simulation" Mean To You? [+]
.
This isn't what simulation means in GNS/the big model. You can read here what simulationism means in GNS: The Forge :: Simulationism...
Dec 5, 2025
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pemerton
reacted to
gnarlygninja's post
in the thread
What Does "Simulation" Mean To You? [+]
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In my experience simulation means I'm going to find the game tedious.
Dec 5, 2025
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pemerton
replied to the thread
What makes setting lore "actually matter" to the players?
.
In my 4e game, my scenario prep was really about statting up creatures/NPCs, and drawing maps: because 4e D&D really needs these details...
Dec 5, 2025
P
pemerton
replied to the thread
What makes setting lore "actually matter" to the players?
.
And here's a separate thought on PC race/species/stock. Most recently, I've been GMing Torchbearer 2e. TB2e combines Burning Wheel's...
Dec 5, 2025
P
pemerton
replied to the thread
What makes setting lore "actually matter" to the players?
.
I thought I'd post some examples of "lore" mattering to the players. Here are two, both from high level 4e D&D play: The lore matters...
Dec 5, 2025
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pemerton
added the media item
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General
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Dec 5, 2025
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pemerton
reacted to
GobHag's post
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What makes setting lore "actually matter" to the players?
with
Like
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DnD spellcasting is also another reason why Lore is so commonly ignored, the Weave just doesn't matter to the usage of spells or to...
Dec 5, 2025
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pemerton
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
I'd be very surprised if the issues being discussed in this thread, around high level play and the power of control spells, has much...
Dec 5, 2025
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pemerton
reacted to
DrunkonDuty's post
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What makes setting lore "actually matter" to the players?
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I came into this thread expecting more conversation about making a setting that matters to the people playing the game. And so that's...
Dec 4, 2025
P
pemerton
replied to the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
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This is why I rely on others' maps more than I rely on their words. I can make stuff up about people and places. But a map is handy for...
Dec 3, 2025
P
pemerton
reacted to
TwoSix's post
in the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
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Like
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I do think that's at least one important utility for a broader scope campaign setting. If the game features wide-ranging teleport...
Dec 3, 2025
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pemerton
reacted to
Hussar's post
in the thread
D&D General
Oh Please give me some Happy Backgrounds!!
with
Haha
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Heck, in my case, Jammy was a dickhead. Happy homelife, but, he was a rebel - drinking, getting into trouble, the whole nine yards...
Dec 3, 2025
P
pemerton
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
AD&D Monster Manual, p 30: Dragons con attack by claw/bite or breath weapon. The latter can be used but three times per day, maximum...
Dec 3, 2025
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