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pemerton's latest activity
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pemerton
reacted to
Retros_x's post
in the thread
What makes setting lore "actually matter" to the players?
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I mean obviously, I don't just load as the DM some lore drops. The lore should always come from a gameable context, but especially if it...
Dec 12, 2025
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pemerton
reacted to
Neonchameleon's post
in the thread
What makes setting lore "actually matter" to the players?
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Meanwhile for me what I get by actively letting everyone create is never what I want and is 90% of the time actively better than what...
Dec 12, 2025
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pemerton
replied to the thread
What makes setting lore "actually matter" to the players?
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This resonates with me, even though the game of the RPG is very important to me. Because the game itself is a social thing, in the sense...
Dec 12, 2025
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pemerton
reacted to
TwoSix's post
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What makes setting lore "actually matter" to the players?
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I think some of this comes down to how we personally decide our expectations. When I go out to dinner with friends, I'm not expecting...
Dec 12, 2025
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pemerton
reacted to
zakael19's post
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What makes setting lore "actually matter" to the players?
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I don't see any trade-offs in the games I'm running, unless you mean that by being selective with who the group comprises such that...
Dec 12, 2025
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pemerton
replied to the thread
What makes setting lore "actually matter" to the players?
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I was thinking about this thread cycling home yesterday evening, and was puzzled by what seems to be an assumption made in many of the...
Dec 11, 2025
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pemerton
reacted to
DrunkonDuty's post
in the thread
What makes setting lore "actually matter" to the players?
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So there's a lot of chat in the thread about player vs. gm, and the player's right to add to lore vs the gm's right to resist other...
Dec 11, 2025
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pemerton
replied to the thread
What makes setting lore "actually matter" to the players?
.
The notion that there is some sort of trade off between player and GM enjoyment of the game - on some posited spectrum from "dancing...
Dec 11, 2025
P
pemerton
reacted to
Neonchameleon's post
in the thread
What Does "Simulation" Mean To You? [+]
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Fate points are only abstract in the sense their effect isn't specified until you use them. And are abstract in that way so they CAN...
Dec 11, 2025
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pemerton
reacted to
thefutilist's post
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Immersion?
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Ah ok I get what you’re saying and you seem to be agreeing with me to some extent. If I sacrifice character for plot, then I’m not...
Dec 10, 2025
P
pemerton
reacted to
Thomas Shey's post
in the thread
What Does "Simulation" Mean To You? [+]
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Well, I think I'd argue that those both are going to set some of how players expect things to work, and if you want to steer around them...
Dec 10, 2025
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pemerton
reacted to
soviet's post
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What Does "Simulation" Mean To You? [+]
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I think it means you care about trying to get it right. You care that it feels right. You think 'maces are better against platemail...
Dec 10, 2025
P
pemerton
replied to the thread
What Does "Simulation" Mean To You? [+]
.
I don't think that it really makes sense to talk about a "sim aspect" to fiction writing. Simulation is an attitude towards, or an...
Dec 10, 2025
P
pemerton
reacted to
AlexofBarbaria's post
in the thread
What Does "Simulation" Mean To You? [+]
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He does kind of tank an entire army in The Scarlet Citadel, until the dark wizard Tsotha-lanti hits him with a Hold Person.
Dec 10, 2025
P
pemerton
replied to the thread
What Does "Simulation" Mean To You? [+]
.
Your reference to "pressure" here makes me thing I may have not properly understood your earlier post - apologies for that! I now am...
Dec 10, 2025
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