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pemerton's latest activity
P
pemerton
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Is 5E better because of Crawford and Perkins leaving?
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Like
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They are absolutely not assuming that, since that’s not how Initiative works in 5e. Fleeing by yourself, abandoning the rest of the...
Dec 21, 2025
P
pemerton
reacted to
MichaelSomething's post
in the thread
D&D 5E (2024)
Is 5E better because of Crawford and Perkins leaving?
with
Haha
.
Sorry but I believe that D&D should purge the weak from its ranks. If you lack sufficient tactics/system matery/fictional positioning...
Dec 21, 2025
P
pemerton
reacted to
Horwath's post
in the thread
D&D 5E (2024)
Is 5E better because of Crawford and Perkins leaving?
with
Like
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no there is not power creep in buffing weak options, for simple reason, almost no one played weak options when stronger appeared or they...
Dec 21, 2025
P
pemerton
reacted to
Hussar's post
in the thread
D&D General
The Beautiful Mess of 5e
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Wow
.
Heh. Even with the power of a VTT behind me, my newbie player STILL struggles with his battlemaster fighter. And this is a player who...
Dec 20, 2025
P
pemerton
reacted to
TwoSix's post
in the thread
D&D General
The Beautiful Mess of 5e
with
Like
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Depends on the RPG, to my perspective. Various D&D versions? Sure, you can move into either a challenge-based game or narrative...
Dec 20, 2025
P
pemerton
reacted to
zakael19's post
in the thread
Stonetop, or, Nice Village You've Got There
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Like
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The roots of the game grew out of the author's home D&D campaign circa late 'aughts played in 4e, and taking inspiration from Storming...
Dec 20, 2025
P
pemerton
reacted to
zakael19's post
in the thread
Stonetop, or, Nice Village You've Got There
with
Love
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Figured at this point we should have a central thread to discuss the various Stonetop games folks around this board have run, talk about...
Dec 20, 2025
P
pemerton
reacted to
Gorgon Zee's post
in the thread
The "math" of RPGs
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Love
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D&D 4E really did set the standard for this. It's the only system where I have been able to build combats based entirely on the...
Dec 20, 2025
P
pemerton
reacted to
TwoSix's post
in the thread
The "math" of RPGs
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Like
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I mean, it's really difficult in a turn-based strategy game. All of those games are meant to prioritize making good opening moves...
Dec 20, 2025
P
pemerton
reacted to
Blue's post
in the thread
The "math" of RPGs
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I gave another answer that I don';t think would be all that useful about RPGs solving it because the goal of their combat scenes not...
Dec 20, 2025
P
pemerton
reacted to
Blue's post
in the thread
The "math" of RPGs
with
Like
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I'm going to give a correct answer, but it's probably not a useful one to you. There are plenty of RPGs that do this -- because they...
Dec 20, 2025
P
pemerton
reacted to
DrunkonDuty's post
in the thread
How do you like to start a campaign
with
Love
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Wouldn't touch Imperial with a ten foot pole.
Dec 17, 2025
P
pemerton
replied to the thread
How do you like to start a campaign
.
As a side note, your commitment to metric measurements is admirable!
Dec 16, 2025
P
pemerton
replied to the thread
How do you like to start a campaign
.
In Burning Wheel, connections between PCs are established mostly as Beliefs. For instance, when my friend and I built PCs for a game, my...
Dec 16, 2025
P
pemerton
reacted to
hawkeyefan's post
in the thread
How do you like to start a campaign
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Like
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So, a lot of them are game dependent. Stonetop, for instance, has a series of questions that are asked about the town and the people in...
Dec 16, 2025
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