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pemerton's latest activity
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pemerton
replied to the thread
Art, is it important to you, does it help your roleplaying?
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The art and layout for Agon 2e played a role in my decision to buy the book: <AGON - An Epic TTRPG by Evil Hat Productions>. I didn't...
Jan 8, 2026
P
pemerton
reacted to
Breaking Star Games's post
in the thread
Vincent Baker on narrativist RPGing, then and now
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100% this. I am honestly shocked when I see this characterization from someone online. I know everyone is different, but compared to...
Jan 8, 2026
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pemerton
reacted to
TheSword's post
in the thread
How does your group handle an absent player?
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Like
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We currently contrive an excuse for why their character isn’t there. Including a retcon if necessary. It’s absolutely fine if that is...
Jan 8, 2026
P
pemerton
replied to the thread
How does your group handle an absent player?
.
It depends on the game. Eg in our Traveller game, the character are all part of a ship's crew, and so are all "there" where the ship is...
Jan 8, 2026
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pemerton
reacted to
kenada's post
in the thread
Vincent Baker on narrativist RPGing, then and now
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I don’t think of Baker is a revolutionary. I think of him more as a game designer who is very happy to share his thoughts and...
Jan 8, 2026
P
pemerton
replied to the thread
Vincent Baker on narrativist RPGing, then and now
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They're like a gibbering mouther, except some of them find gibbering to be too much effort! (Or something like that . . .)
Jan 8, 2026
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pemerton
reacted to
kenada's post
in the thread
Vincent Baker on narrativist RPGing, then and now
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Some games might not appeal to them, which is okay. However, if they’re willing to go with the flow, I suspect those players will be fine.
Jan 8, 2026
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pemerton
reacted to
darkbard's post
in the thread
Vincent Baker on narrativist RPGing, then and now
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I wasn't aware we were limiting discussion here on EN World, a niche website frequented by a minority of players of this already-niche...
Jan 7, 2026
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pemerton
reacted to
Piperken's post
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Vincent Baker on narrativist RPGing, then and now
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That's fine! Am looking forward to seeing what discussions come out when AW: Burned Over when it is released.
Jan 7, 2026
P
pemerton
replied to the thread
Vincent Baker on narrativist RPGing, then and now
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Agreed. A lot of RPG design and play also inclines towards something other than rising conflict across a moral line. White Plume...
Jan 7, 2026
P
pemerton
replied to the thread
Vincent Baker on narrativist RPGing, then and now
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I agree with this. I'm less sure about ths!
Jan 7, 2026
P
pemerton
reacted to
Piperken's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Wow
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Another way to look at these two statements across time: the first statement is much more structural, the second less so. Of these two...
Jan 7, 2026
P
pemerton
reacted to
zakael19's post
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Vincent Baker on narrativist RPGing, then and now
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I think there might be a question of how “fit” a character out of certain conventional games is to pursue passionate goals, at least...
Jan 7, 2026
P
pemerton
replied to the thread
Vincent Baker on narrativist RPGing, then and now
.
I think there are some accounts of old conversations that exaggerate some of what was said. As an example, Edwards, in his "story now"...
Jan 7, 2026
P
pemerton
replied to the thread
Mythic Bastionland - initial impressions, and making a Realm
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I've thought a bit more about this. The "Oddpocrypha" - that is, the examples of play with commentary - includes this, as part of the...
Jan 7, 2026
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