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pemerton's latest activity
P
pemerton
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Wow
.
I think they are expensive. I consider complexity to be a cost (and extra subsystems to be a form of complexity) - and different people...
Jan 10, 2026
P
pemerton
reacted to
VLessa's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Perhaps I wasn't very clear. I didn't really speak for unified or separate mechanics. My point was about qualities like simplicity...
Jan 10, 2026
P
pemerton
reacted to
thefutilist's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
I would add, group understanding and appreciation of the conflicts/stakes in play. Which could be considered a given but I want to make...
Jan 10, 2026
P
pemerton
replied to the thread
Vincent Baker on narrativist RPGing, then and now
.
Not to disagree - but the first thought I had, reading your post, is that maybe there is always a degree of risk that what one...
Jan 10, 2026
P
pemerton
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Yeah, I really don't think I am. Not that I disagree with you, quite the opposite. My protestation here is entirely about casual use of...
Jan 10, 2026
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Is that meant to be Mythic Bastionlands? If so, and if you have play experience - or other ideas about the game - feel free to post in...
Jan 10, 2026
P
pemerton
reacted to
VLessa's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Didn't read the whole thread but "modern" rules and concepts for me is everything that came after the traditional, GM-driven way of...
Jan 10, 2026
P
pemerton
reacted to
Reynard's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I don't think that is true. it is based on vibes emulation of those Appendix N books, because that is the inspirational litertaure for...
Jan 10, 2026
P
pemerton
reacted to
zakael19's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
I'm struggling to equate a player who commits to a "long term ongoing multi-year campaign" with "casual."
Jan 10, 2026
P
pemerton
reacted to
RenleyRenfield's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Haha
.
I tried to run Dread as a long-running ...well several session anyway... campaign using the Oregon Trail. It works well for a Series...
Jan 9, 2026
P
pemerton
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Haha
.
And this leads to why this sort of conversation makes me want to tear my hair out. When I think of mechanics in tabletop RPGs that try...
Jan 9, 2026
P
pemerton
reacted to
Fenris-77's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
'Selling his preferences' might be a more defensible position if it weren't for the fact that his public design work, where he discusses...
Jan 9, 2026
P
pemerton
reacted to
Old Fezziwig's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
I feel like there are other games I'd play before Pendragon, despite my love for it. But there's a 1e Pendragon game in me somewhere...
Jan 9, 2026
P
pemerton
reacted to
Enaknomolos's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Love
.
Not entirely alone. I agree. I think 1e Pendragon is brilliant, but Prince Valiant still feels ahead of most 'cutting edge' game design...
Jan 9, 2026
P
pemerton
reacted to
zakael19's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
Wandering far off topic here, but I am curious to see @pemerton 's ultimate opinion on Mythic Bastionland vs the other knight games once...
Jan 9, 2026
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