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pemerton's latest activity
P
pemerton
replied to the thread
What makes setting lore "actually matter" to the players?
.
My experience is the opposite of this. I've had no trouble GMing Marvel Heroic RP, and I don't find settings without FR/WoD-style...
Jan 11, 2026
P
pemerton
reacted to
Aldarc's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
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Possibly Stonetop, though long-term play would potentially not be done with the same characters but with new villagers across successive...
Jan 11, 2026
P
pemerton
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Speaking of lore "actually mattering," I had an end-of-session wish from a player last Tuesday which was then echoed by the whole group...
Jan 11, 2026
P
pemerton
reacted to
Campbell's post
in the thread
What makes setting lore "actually matter" to the players?
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Like
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I think the idea that lore is set in stone once set does a harm to our ability to take creative risks and iterate on a game's design. I...
Jan 11, 2026
P
pemerton
replied to the thread
Vincent Baker on narrativist RPGing, then and now
.
Can you elaborate a bit more on this? I think that the "no hard failure" idea sometimes gets mixed up with some other things: * Not...
Jan 11, 2026
P
pemerton
reacted to
thefutilist's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Haha
.
How compelling something is, is a different axis to the one I’m talking about. I think. Although to the extent I have a point, it’s that...
Jan 11, 2026
P
pemerton
replied to the thread
Describe your last rpg session in 5 words
.
Cats; peacocks; monks; shepherds; Mountain.
Jan 11, 2026
P
pemerton
replied to the thread
Mythic Bastionland actual play
.
This relates to some of what I posted in the other thread: what determines if there is a risk? Eg in a social situation, what creates a...
Jan 11, 2026
P
pemerton
replied to the thread
Mythic Bastionland actual play
.
I think the players enjoyed the session. Certainly enough to agree that our next session (i) should be soon, and (ii) should be Mythic...
Jan 11, 2026
P
pemerton
replied to the thread
Mythic Bastionland actual play
.
Here is a summary of their travel: Day 1, morning: they entered the first river hex. I rolled a 1 on the Wilderness Roll, and the...
Jan 11, 2026
P
pemerton
replied to the thread
Mythic Bastionland actual play
.
The players knew that their Knights had been knighted by Seers - though we did not pay any attention to the canonical knighting Seers...
Jan 11, 2026
P
pemerton
posted the thread
Mythic Bastionland actual play
in
*TTRPGs General
.
I GMed a session of Mythic Bastionland this afternoon, with my regular group. I introduced it to them as a game of weird questing...
Jan 11, 2026
P
pemerton
reacted to
soviet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Haha
.
You're very much like Ron Edwards and the forge hipsters in this regard ;)
Jan 11, 2026
P
pemerton
reacted to
soviet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Love
.
I published an RPG and a supplement and took no account of this whatsoever. I just published the game I wanted to make. They're...
Jan 11, 2026
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Sure. But it's not as if that book was produced ex nihilo, in a cultural and historical vacuum.
Jan 10, 2026
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