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pemerton's latest activity
P
pemerton
reacted to
Truename's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I leaned hard into a player-driven approach for my last campaign. (5e 2014.) It worked okay, but not nearly as well as I hoped, and my...
Jan 17, 2026
P
pemerton
reacted to
Neonchameleon's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Haha
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If one player is a problem it's probably that player. If the majority of players or the group is the problem then the DM should look in...
Jan 17, 2026
P
pemerton
reacted to
Neonchameleon's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Love
.
And this is one of the reasons I consider Simulationist/exploration game design to basically never lead to great results. If instead of...
Jan 17, 2026
P
pemerton
reacted to
Tonguez's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Love
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I consider inspiration to be diagetic, especially as I connect it directly to PC traits and goals, so Charactets feel inspired by their...
Jan 17, 2026
P
pemerton
reacted to
DEFCON 1's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Haha
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Then why are you hitting 'Reply' to my post and talking to me about it when Reynard was the one asking for people's experiences? If you...
Jan 17, 2026
P
pemerton
reacted to
Tonguez's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Inspiration, Advantage, Bonus XP As to Why - It incentivises players to proactively pursue goals
Jan 17, 2026
P
pemerton
reacted to
zarionofarabel's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I run player driven campaigns pretty much exclusively. There can be GM driven segments if the players actively pursue such things, but...
Jan 17, 2026
P
pemerton
reacted to
Fenris-77's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
So like this, or something like it? Your disagreement in inevitable, but refutation is neither what you've accomplished or even begun...
Jan 17, 2026
P
pemerton
reacted to
mamba's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Haha
.
I mean, you are disagreeing with it, refuting feels a bit strong
Jan 17, 2026
P
pemerton
reacted to
Mannahnin's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
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Jan 17, 2026
P
pemerton
reacted to
Fenris-77's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
I guess, but this is, IMO, a backward way to look at it. We have on the one hand why people buy RPG books, and on the other what they...
Jan 17, 2026
P
pemerton
reacted to
Fenris-77's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
If it's an RPG product it's almost by definition supposed to be read and also used. I'm not hating on books that are designed to also...
Jan 17, 2026
P
pemerton
reacted to
zarionofarabel's post
in the thread
What Systems Could Use More Attention?
with
Love
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My list. Any game that isn't a version of D&D or one of it's 10,000 derivatives.
Jan 17, 2026
P
pemerton
reacted to
RenleyRenfield's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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You know what made it "click" for me? I went back to D&D and failed rolls resulted in nothing happening. I went back to running WoD...
Jan 17, 2026
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
The idea that GMing principles for a RPG are "training wheels" or for "beginner GMs" is one of the more bizarre, yet recurrent, ideas...
Jan 17, 2026
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