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pemerton's latest activity
P
pemerton
reacted to
zakael19's post
in the thread
Generative resolution
with
Like
.
Yeah, actually this split between generative and position resolution is perhaps pretty distinct to the change between the core Blades in...
Jan 26, 2026
P
pemerton
reacted to
thefutilist's post
in the thread
Generative resolution
with
Like
.
Really on point post. The snipped bit is interesting because the origin of this discussion was me and @pemerton discussing Apocalypse...
Jan 26, 2026
P
pemerton
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
The die pool doesn't change, no. Position is set by how advantageous the situation is for the PC and each level...
Jan 26, 2026
P
pemerton
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Because it's a tough thing to attempt in the situation. It's not double jeopardy though, just a function of how Blades has both position...
Jan 26, 2026
P
pemerton
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I don't know exactly how BitD explains what you've posted here. I think Ironsworn does a pretty good job. And your post is clear too...
Jan 26, 2026
P
pemerton
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
"Harder to pull off based on the fiction." My entire statement was about how we understand the fictional impacts of a desired course of...
Jan 26, 2026
P
pemerton
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Huh? No, that's what I meant - position and effect never affect the dice pool. Thus it's never "harder to do" being judged, it's "how...
Jan 26, 2026
P
pemerton
replied to the thread
Generative resolution
.
I don't know Sorcerer as well as I should: what happens when Aedhros's hand goes to the hilt of his knife?
Jan 26, 2026
P
pemerton
reacted to
thefutilist's post
in the thread
Generative resolution
with
Like
.
It’s really hard to create parity amongst different situations with different resolution mechanics and so I think the following is...
Jan 26, 2026
P
pemerton
replied to the thread
Generative resolution
.
@thefutilist That most recent post sets things out very clearly. I'm trying to think about some of my play through that lens. I think...
Jan 26, 2026
P
pemerton
reacted to
thefutilist's post
in the thread
Generative resolution
with
Love
.
Yes but let me break it down further. If making a move on a miss means introducing a problem we could, very broadly, put the generation...
Jan 26, 2026
P
pemerton
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Sure. If stating preferences was all he was doing, then you’d be spot on. But that’s not all he did, is it? He said anyone who didn’t...
Jan 26, 2026
P
pemerton
reacted to
zarionofarabel's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
It definitely isn't that I can't see it, it's that it doesn't exist. Like I said, from watching lots of AP videos for the last few...
Jan 26, 2026
P
pemerton
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
No, position / effect is how we communicate your fictional position (how much risk is there in doing this), and what will you get from...
Jan 26, 2026
P
pemerton
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Love
.
Yeah, @hawkeyefan and myself both noted that. Generally if you want to do something that's just like, harder to pull off based on...
Jan 26, 2026
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