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pemerton's latest activity
P
pemerton
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
My personal preferences shape at least some of what I post (see, eg, references to Burning Wheel and Prince Valiant). But I try to do...
Sunday at 7:55 AM
P
pemerton
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
.
Because you are only interested in what you think, and that's not interesting or informative. Step outside of that narrow little place...
Sunday at 7:53 AM
P
pemerton
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Love
.
The only person here who's concerned with personal preferences is you.
Sunday at 7:53 AM
P
pemerton
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
.
I know, ain't no-one got time for that.
Saturday at 11:13 PM
P
pemerton
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
.
Ugh having to imagine all those things sounds positively exhausting!!!!
Saturday at 10:44 PM
P
pemerton
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
The fighter in my game was mostly using a polearm, and was based around reach, forced movement, and multi-/area attacks - so Come and...
Saturday at 10:44 PM
P
pemerton
replied to the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
.
I think my approach - especially for party play like 4e D&D - is heavily influenced by Claremont X-Men.
Saturday at 10:32 PM
P
pemerton
reacted to
Reynard's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
with
Like
.
Everyone plays for different reasons and with different goals, so i am not saying you are playing wrong or anything. But, this sounds...
Saturday at 10:31 PM
P
pemerton
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
When I'm reflecting on RPGing, I find it helpful to distinguish between mere colour/flavour, and fiction that actually matters to the...
Saturday at 10:26 PM
P
pemerton
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
.
'No, no, all the edition changes that sidelined other people's playstyles were fine, it's only the one that sidelined my playstyle that...
Saturday at 10:06 PM
P
pemerton
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Love
.
Wow. No. It was a new edition with new rules. People are welcome to use those new rules or not, but the implication that people were...
Saturday at 10:04 PM
P
pemerton
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
.
I think an important thing that happens in this space is that people use their own imagination to fill in the gaps between and around...
Saturday at 10:03 PM
P
pemerton
reacted to
Nytmare's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
The fiction isn't "just flavor" though, it's the backbone of the experience? It is how close something is to happening. How likely...
Saturday at 10:02 PM
P
pemerton
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
So HmtW doesn't use HP it has something more like damage levels - stressed (like a freebie), talents get damaged and you lose access to...
Saturday at 10:01 PM
P
pemerton
reacted to
Nytmare's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Love
.
One thing I often like to suggest to people who... I don't know feel daunted by the prospect of having to invent a bunch of stuff on...
Saturday at 9:58 PM
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