Heck yeah, loved the Radiant Citadel - working a homebrew civilization for it based on Ireland.
I was most intrigued by Godsbreath - really dug the southern gothic vibe. I hope the adventure expands a bit of the civilisation itself.
Might be worth mentioning Kobold Press' Midgard setting barely has orcs at all, bar a couple of mentions in the setting book and a few entries in the Tome of Beasts entries.
It's notably a darker setting than what WOTC is used to these days and every ancestry is leans towards gray rather...
Funnily enough, I've run a arthurian mythos type setting with orcs being the anglo-saxon/viking stand-ins. I did attempt some nuance with them as having friendly orcish merchant clans also existing (much like real world norse traders).
Very true, I'm a big fan of nuanced orcs. WoW and Elder Scrolls in particular are very good examples. I think there is room for marauder orcs and non-marauder orcs.
Can't say I'm a massive fan of WOTC current art direction with them though. They look increasingly like humans with a bit of make...
Big fan of the direction WOTC is going with the goblins. Hopefully they keep pushing the folkloric angle.
I guess part of the issue with orcs is that they don't really have any real world folklore origins.
Causing offence can be power in itself.
And what I mean by causing a offence - some people believe that others mere existence or way of life is an offence.
If the belief that we should submit to other groups simply because they hold the power was universal, then we might as well tell every...
Considering everything happening in today's political climate, I think offending people in a position of power could be a very good idea in some circumstances.
As most monsters within D&D come from real world mythologies and thus extensions of real world cultures, it could be considered appropriate remove them as well.
Most weapons within D&D are also from real world cultures, so that too is appropriation.
The entirety of d&d cosmology is inspired...
Edesya, the Sweet World - wise Gummy Bears inhabit the Lollipop Woods, providing counsel to the Treacle King and Syrup Queen. Challenge the Sweet Rock Dragons and explore the Chocolate Citadel. Defeat the plots of the Muscas Cult, who seek to release lovecraftian Flies from the Bitter Beyond.
The Midgardian Resistance - They came to Midgard through a gate, from some world on a distant branch of Yggdrasill. Driven from there by some overwhelming force. Their sorcerers craft foul metal machines that corrupt the land and blacken the sky. The twisted version of the sacred Sonnenrad...
SS Ariadne - steamship of infinite size. Travels the oceans of the multiverse, picking up lost souls stranded at sea. Endless battle between the Captain and the Rat King. The Captain controls the top decks and yells orders orders through the intercoms, ranging from basic repairs to demanding you...
The City of Whenwhere - towers rise on the shores of the Sea of Possibility. People arrive, lost in the mists. Every culture, from every place and every tongue might be found here.