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Piperken's latest activity
P
Piperken
replied to the thread
D&D General
How well does mixing 5es in one table work?
.
I've looked a little at this too; my feeling is that you'd need to use it as your base system for your players (class, spells and combat...
Today at 1:47 AM
P
Piperken
reacted to
Clint_L's post
in the thread
D&D General
How well does mixing 5es in one table work?
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Like
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We run a mix. It's not a problem. Most players don't pay that much attention to the rules, in my experience, and aren't even aware when...
Today at 1:40 AM
P
Piperken
reacted to
SlyFlourish's post
in the thread
D&D General
How well does mixing 5es in one table work?
with
Like
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Indeed, I had a 1st to 20th level 3x5e game where we used a mix of Level Up Advanced 5e, D&D 2024, and D&D 2014. It went fine. We used...
Today at 1:40 AM
P
Piperken
reacted to
bedir than's post
in the thread
D&D General
How well does mixing 5es in one table work?
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Like
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I mix Black Flag, both WotC 5es and some A5e at my table regularly. My players have no idea. PCs can be built using one main rule set...
Today at 1:39 AM
P
Piperken
replied to the thread
Will there ever be new editions of the major systems?
.
Kinds of video games (puzzle, simulator, fps, rts, arpg etc and more recently soulslike/roguelike/roguelites) : Kinds of TTRPGs (5e D&D...
Today at 1:36 AM
P
Piperken
reacted to
Gradine's post
in the thread
Whamageddon (Last) Christmas
with
Haha
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And I'm out. Kid has the Spotify on the car, says "I'm going to play Christmas songs", then does a search and says "there's four...
Today at 1:27 AM
P
Piperken
replied to the thread
Whamageddon (Last) Christmas
.
I am OK thus far, but two other immediate participants were eliminated on 1 Dec!
Dec 3, 2025
P
Piperken
reacted to
Fenris-77's post
in the thread
Best practices for easy-to-run modules [+]
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Like
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I spend a lot of time on layout to try and make my adventures as easy to run as possible. One thing that I think is helpful there is to...
Nov 20, 2025
P
Piperken
reacted to
Bill Zebub's post
in the thread
Best practices for easy-to-run modules [+]
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A format I've used for area descriptions is: First Glance: (what they see when they first look in the door; VERY brief) Closer...
Nov 20, 2025
P
Piperken
reacted to
Fenris-77's post
in the thread
Best practices for easy-to-run modules [+]
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Like
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White space is useful for all sorts of things, not least among those as a way to reduce strain in parsing massive blocks of dense text...
Nov 20, 2025
P
Piperken
reacted to
Sacrosanct's post
in the thread
Best practices for easy-to-run modules [+]
with
Wow
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I did this with Twilight Fables. While lots of people were interested in the book. No one wanted the cards. Maybe 2 people over the...
Nov 20, 2025
P
Piperken
reacted to
Lanefan's post
in the thread
Best practices for easy-to-run modules [+]
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Confidence and ease go hand in hand. If a module's hard to run due to lack of clarity, page-flipping, too many buried details, poor...
Nov 20, 2025
P
Piperken
replied to the thread
Natural 20/1 Crit fails and Crit successes, How do you handle them?
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Most of the time a crit fail/crit success results in a very favorable or very unfavorable occurrence in the fiction. One time a player...
Nov 19, 2025
P
Piperken
reacted to
Basic Expert's post
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Natural 20/1 Crit fails and Crit successes, How do you handle them?
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Like
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In a d20 system, a natural 1 is usually always a fail and a natural 20 is usually always a success; though I skip rolling if I think the...
Nov 19, 2025
P
Piperken
replied to the thread
Best practices for easy-to-run modules [+]
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Defining Interactivity (from alldeadgenerations) is a post that's part of an ongoing series primarily on dungeon design, but this...
Nov 19, 2025
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