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NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
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Piperken's latest activity
P
Piperken
reacted to
Whizbang Dustyboots's post
in the thread
For those of you who have set up play-by-post games, how do you do it?
with
Like
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Any medium can work for play by post -- back in the ooold days, people did it through the mail. The referee needs to be good about...
May 12, 2025
P
Piperken
reacted to
overgeeked's post
in the thread
For those of you who have set up play-by-post games, how do you do it?
with
Like
.
I've done pbp on dedicated forums before but never discord. So I'm not sure how well any of this will translate to discord. This also...
May 11, 2025
P
Piperken
reacted to
Faolyn's post
in the thread
For those of you who have set up play-by-post games, how do you do it?
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Like
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I brought up the idea to my friends last night, since we all want to game more but don't have the ability to coordinate a second date...
May 11, 2025
P
Piperken
reacted to
Autumnal's post
in the thread
High-quality systemless books [+]
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Like
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So many great suggestions! I will make actual replies this afternoon. In the meantime, thanks! You can’t see me suddenly smiling in the...
May 11, 2025
P
Piperken
replied to the thread
What are must read short stories?
.
Lots of short stories by Haruki Murakami; I don't think it's necessary to have to say why I specifically like or know of them! For those...
May 10, 2025
P
Piperken
reacted to
Autumnal's post
in the thread
High-quality systemless books [+]
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Like
.
I’ve been thinking about setting books that are either genuinely free of mechanics, or close as darn it. Favorites of mine include...
May 10, 2025
P
Piperken
reacted to
Theory of Games's post
in the thread
Do Shorter Lists Make Players/GMs More Creative?
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Like
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Depends on the system and the group. Like @payn noted, playstyle is an important factor. Most ttrpgs that allows PCs to use magic...
May 10, 2025
P
Piperken
reacted to
Autumnal's post
in the thread
Do Shorter Lists Make Players/GMs More Creative?
with
Like
.
They can. What I prefer games provide is a solid framework to hang participants’ inventions. Part of the problem is that a lot of things...
May 10, 2025
P
Piperken
replied to the thread
Do Shorter Lists Make Players/GMs More Creative?
.
Pretty recently, I've been reading a few blogs that have been exploring the idea of stuff (tm) a character could conceivably have...
May 10, 2025
P
Piperken
reacted to
payn's post
in the thread
Do Shorter Lists Make Players/GMs More Creative?
with
Like
.
..and despite having a bajillion classes, folks are still making them for PF1. Im pretty sure list size has nothing to do with it. Its...
May 10, 2025
P
Piperken
reacted to
RenleyRenfield's post
in the thread
Do Shorter Lists Make Players/GMs More Creative?
with
Like
.
NO. The problem has nothing to do with how big the catalogue of powers/feats/goodies is. The problem lies in that people think D&D...
May 10, 2025
P
Piperken
reacted to
payn's post
in the thread
Do Shorter Lists Make Players/GMs More Creative?
with
Like
.
I think a shorter list can promote creativity, but I really think a robust system needs to be in place for adding things. If folks have...
May 10, 2025
P
Piperken
reacted to
Reynard's post
in the thread
Do Shorter Lists Make Players/GMs More Creative?
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Like
.
I was thinking about the idea that games with long lists of game elements, from feats to magic items to gun, etc.., might actually serve...
May 10, 2025
P
Piperken
replied to the thread
City-States of Adventure
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Besides HOME, also in this space would be Stonetop. It comes up often for this kind of scenario!
May 10, 2025
P
Piperken
reacted to
tgmoore's post
in the thread
D&D General
Best Big Urban/City Material (Any Edition)
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Like
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What are some of the best big city/urban settings from any publisher, era or edition? I’ve only played (as a PC) Ptolus from Monte Cook...
May 10, 2025
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