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Piperken's latest activity
P
Piperken
reacted to
Fenris-77's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
White space is useful for all sorts of things, not least among those as a way to reduce strain in parsing massive blocks of dense text...
Nov 20, 2025
P
Piperken
reacted to
Sacrosanct's post
in the thread
Best practices for easy-to-run modules [+]
with
Wow
.
I did this with Twilight Fables. While lots of people were interested in the book. No one wanted the cards. Maybe 2 people over the...
Nov 20, 2025
P
Piperken
reacted to
Lanefan's post
in the thread
Best practices for easy-to-run modules [+]
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Confidence and ease go hand in hand. If a module's hard to run due to lack of clarity, page-flipping, too many buried details, poor...
Nov 20, 2025
P
Piperken
replied to the thread
Natural 20/1 Crit fails and Crit successes, How do you handle them?
.
Most of the time a crit fail/crit success results in a very favorable or very unfavorable occurrence in the fiction. One time a player...
Nov 19, 2025
P
Piperken
reacted to
Basic Expert's post
in the thread
Natural 20/1 Crit fails and Crit successes, How do you handle them?
with
Like
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In a d20 system, a natural 1 is usually always a fail and a natural 20 is usually always a success; though I skip rolling if I think the...
Nov 19, 2025
P
Piperken
replied to the thread
Best practices for easy-to-run modules [+]
.
Defining Interactivity (from alldeadgenerations) is a post that's part of an ongoing series primarily on dungeon design, but this...
Nov 19, 2025
P
Piperken
reacted to
Bae'zel's post
in the thread
Best practices for easy-to-run modules [+]
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Like
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Proper color contrast; neon yellow text on a white background is hard to read; be aware of color blindness pitfalls too (Mork Borg gets...
Nov 18, 2025
P
Piperken
replied to the thread
Best practices for easy-to-run modules [+]
.
You'll get there. Revising is where most stuff happens!
Nov 18, 2025
P
Piperken
reacted to
GothmogIV's post
in the thread
Best practices for easy-to-run modules [+]
with
Haha
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I'll tell you what, my friends: I've read probably 100+ modules over my decades of gaming, but I'm writing my first one, and it is an...
Nov 18, 2025
P
Piperken
reacted to
Scribe's post
in the thread
Best practices for easy-to-run modules [+]
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Bullet points, terse description, bolding/italics, some kind of keying identifier that draws attention to what is happening. Read it...
Nov 18, 2025
P
Piperken
reacted to
Sacrosanct's post
in the thread
Favorite mythological creature
with
Wow
.
Yep. Pretty...gnarly.
Nov 18, 2025
P
Piperken
replied to the thread
Favorite mythological creature
.
People know a lot about mythological creatures! I like unicorn (and its cousin, 麒麟). A close second would be Tomte (Nisse).
Nov 18, 2025
P
Piperken
reacted to
jian's post
in the thread
Favorite mythological creature
with
Love
.
Another favourite of mine is that East Asian creature who really needs a definitive D&D adaptation, the nine-tailed fox (gumiho in...
Nov 17, 2025
P
Piperken
reacted to
Mannahnin's post
in the thread
Your top 5 sci-fi movies (and why)
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Agreed. Luke was right. And he was winning when he was calm and controlled. It was when he lost faith in himself and in his father and...
Nov 16, 2025
P
Piperken
reacted to
The Firebird's post
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Your top 5 sci-fi movies (and why)
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They didn't turn the Emperor or the stormtroopers or the TIE pilots. The point is more that redemption is possible and it is worth...
Nov 16, 2025
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