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Piperken's latest activity
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Piperken
reacted to
Bayushi_seikuro's post
in the thread
D&D General
Adventurers a distasteful necessity
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Exactly. Everyone needs to eat, and doesn't have a lord to provide it, so it's often a choice of choosing to be an adventurer or...
Jan 13, 2026
P
Piperken
reacted to
Charlaquin's post
in the thread
D&D General
Adventurers a distasteful necessity
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Big fan of this take. This also helps give an explanation to the “Mos Eisely Cantina effect.” No one wants to be an adventurer; it’s...
Jan 13, 2026
P
Piperken
reacted to
TheSword's post
in the thread
D&D General
Adventurers a distasteful necessity
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Like
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One of the things I like about the gritty, grimdark world of the Witcher is how the local people fear and dislike Witchers. It keeps...
Jan 13, 2026
P
Piperken
reacted to
Morrus's post
in the thread
D&D General
You Can Now Get Mike Schley's Official Map of Faerûn
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Wow
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Available from his online store is Mike Schley's official map from the D&D supplement ‘Heroes of Faerûn’ in print or digital format...
Jan 13, 2026
P
Piperken
reacted to
bedir than's post
in the thread
D&D General
Hope and Fear In D&D
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I'd lean into what D&D already does, and since ad/disad is frequent in 2024, use that --- but different. Hope is when you roll with...
Jan 13, 2026
P
Piperken
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
How do you really handle illumination in your games?
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In 5E, I mostly handwave it, since 90% of player characters have darkvision and making a big deal around illumination devolves into...
Jan 13, 2026
P
Piperken
replied to the thread
D&D General
How do you really handle illumination in your games?
.
If you're dealing with a classic dungeon crawl, and assuming a standard torch, for the most part, your light source will provide...
Jan 13, 2026
P
Piperken
reacted to
Li Shenron's post
in the thread
D&D General
How do you really handle illumination in your games?
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Like
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I generally want to make illumination matter, and since it's a complicated topic I typically go back and review the rules frequently...
Jan 13, 2026
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