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Recent content by Pistonrage

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    Hut of Baba Yaga Adventure

    Baba Yaga, is the mother of all witches(literally), or just witchcraft. It's an Russian mythical witch, that eats people, flies around in a GIANT mortar and pestle(used to grind bones), and is generally an immortal thorn in the side of heroes.
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    Adding time to gain surges in-game

    I think the idea is just an arbitrary "downtime generator" which will just be DM: "A week later everyone is well rested enough for another FULL (4-6 encounters) adventuring day." But I though I'd point something out, about the OP, if the game were very poorly structured time wise (no epic...
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    D&D 4E 4E is too balanced - options to replace all martial dailies?

    Just some additional support for looking into essentials. ;) But I do have a fundamental problem with your OP.... Why is game balance not an acceptable answer? Historically, primary cpellcasters have been obscenely weak at low levels and conversely OVERPOWERED at higher levels(low/mid levels...
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    Is it me.. or are some feats missing in the C. Builder?

    Are you level 21 and a defender role character?
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    The 30 Minute Skirmish

    The best way to have quick fights, is to not try and push the PC's to their limits, use an at level or lower encounter group with relatively simple monsters(re-skinning where needed)
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    Move 6 then move 2 and hide without penalty?

    And is there any reason that you can't just "waste" the minor action to split the action up? seems like the "double move" action was made just to stick it too people stealthing... and they left a huge gap to completely undo it. though there are cases where people may need that minor action for...
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    Mind Flayer as a Race?

    I don't normally like monsters as PC races, but setting that aside I'd recommend.... Stat adjustments: +2 int and +2 Dex or Chr race defense: fort (seems obvious) ability: +2 damage against creatures you have grabbed (eat dem brains!) Tentacle At-will standard action highest stat +2/4/6...
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    The Three Act Goblin

    would like to see the write-up
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    Move 6 then move 2 and hide without penalty?

    He's moved more than 2 squares in the turn, he takes the -5 penalty. I'm not looking at my book... but I also think that he can't make a hide check as part of movement(the second move action) I'm fairly certain the check itself is a standard action. BIG EDIT! OK, double checked the...
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