This is true. It's a learning experience for me, as a ~DM~ as well as the players.
I am an experience ST for the storyteller system games - used to a bunch of experienced WW players. And in those games, half the job of the ST is to bait characters into making morally unsound decisions...
well, the information is the thread is valuable for both me and the new player. But yes, there are many issues with the players at hand.
But said player noted he didn't understand that killing an unarmed civilian would violate a good alignment. Before I could point him at certain examples, he...
It's not so much that my newbie players want their characters to be evil. If they did I would have a much easier time mediating this - I would advise them to shift alignments and deities accordingly.
The problem is the players in question have created character they intended to be good...
We're playing 2nd. Because it's what I have and know. I don't think there are too many changes beyond some more lenient alignment restrictions for certain classes.
I think I might need to walk the newbies through the alignments again. Thank you for some very cohesive description of each...
I admit, this issue makes me feel like a rank newbie DM. I'm trying to teach a bunch of new-to-roleplaying gamers (and a few helpful veterans) how to play, by running a story-based low level campaign. We discussed alignment and how it related to their characters, and had them choose deities...