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plecostomus's latest activity
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plecostomus
reacted to
doctorbadwolf's post
in the thread
D&D 5E
Balancing Grung for 2024 Campaign
with
Like
.
Yeah I’d make them resistant instead of immune, and make the poison be a thing they can do. Or ditch the poison and make them have...
Jun 4, 2025
P
plecostomus
reacted to
billd91's post
in the thread
D&D 5E
Balancing Grung for 2024 Campaign
with
Like
.
As you pointed out, backgrounds take care of the stat adjustments so those go away. Speed: nobody small is penalized 5' in movement to...
Jun 4, 2025
P
plecostomus
reacted to
aco175's post
in the thread
D&D 5E
Balancing Grung for 2024 Campaign
with
Like
.
Sounds like you thought about most of the things. I would strip things down to a base creature and then add feats for special things or...
Jun 4, 2025
P
plecostomus
replied to the thread
D&D 5E
Balancing Grung for 2024 Campaign
.
Grung 2024 Size: Small Speed: Your walking speed is 30 feet, and you have a swimming speed and climbing speed equal to your walking...
Jun 3, 2025
P
plecostomus
replied to the thread
D&D 5E
Balancing Grung for 2024 Campaign
.
Thanks for your thoughts! The idea of charges for poisonous skin is great, since I think some other 2024 species use that model. RE...
Jun 3, 2025
P
plecostomus
posted the thread
D&D 5E
Balancing Grung for 2024 Campaign
in
Character Builds & Optimization
.
My first character ever was a grung, and I would like to include them as an option in a 5E 2024 campaign. However, I don't think I...
Jun 3, 2025
P
plecostomus
added the media item
Grung.webp
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General
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Jun 3, 2025
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plecostomus
replied to the thread
VTT Recommendations?
.
Foundry is tremendously complicated and requires a huge time investment (in watching 30-minute youtube videos and getting real friendly...
May 31, 2025
P
plecostomus
replied to the thread
D&D (2024)
How's the adoption of the new Goliath types going?
.
Niche use, but goliath mechanics work well if you want to make irda PCs in Dragonlance. You can rename the first 5 ability choices after...
May 26, 2025
P
plecostomus
replied to the thread
D&D (2024)
Preoder of "the Crooked Moon" in D&D-Beyond.
.
They did rehost the trailer on the D&D channel 10 days ago. It's very atmospheric, though I will be honest the reason I clicked is...
May 24, 2025
P
plecostomus
replied to the thread
D&D 5E
Enhancing Vecna: Eve of Ruin *SPOILERS*
.
Something I don't see in your list but that is in almost every thread on reddit about VEOR+2024 PCs is that for any unique 2014 monsters...
Apr 25, 2025
P
plecostomus
replied to the thread
D&D 5E
Enhancing Vecna: Eve of Ruin *SPOILERS*
.
Another rework I've been looking at is GM Carlos's VEOR remix- VEOR Remix by GM Carlos v 1.2.0 I found the overall narrative concepts...
Apr 24, 2025
P
plecostomus
reacted to
Epic Meepo's post
in the thread
D&D (2024)
Stealth Errata
with
Like
.
Since the game now has these situations where players make initiative rolls before the they know why they're being placed in initiative...
Apr 17, 2025
P
plecostomus
replied to the thread
D&D (2024)
Stealth Errata
.
If a monster attacks while hidden but doesn't beat player initiative despite advantage, what do you say to the players who have a turn...
Apr 17, 2025
P
plecostomus
replied to the thread
D&D 5E
Question for folks who use D&D Beyond: How well does it work with the new rules?
.
I think to get people to use the options you want when building their character, you will have to show them a slide of the first screen...
Apr 14, 2025
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