Recent content by Potocki

  1. Potocki

    Score +2 For Million Dollar Crowdfunders!

    Very good point, and definitely a bit of flawed reasoning on my part. However, I would argue a similar point that the TT audience is historically more used to funding small-scale/creator-owned projects. There's not a massive gap between advertising your new game (which hasn't actually started...
  2. Potocki

    Score +2 For Million Dollar Crowdfunders!

    Agreed, although I'm not as baffled by the numbers when compared to videogames for a few reasons: 1. Average age of audience is (likely) significantly higher for TT games than videogames, which means more disposable income. 2. Lower turnaround time for (most) TT crowdfunding campaigns, since...
  3. Potocki

    For those doing TTRPG online, what are your reasons?

    My group is made up of family and friends who are all geographically separated. We've been playing online regularly since 2021!
  4. Potocki

    Can someone cast Guidance on me? Looking for advice on tying my campaigns low level encounters to the late game scenarios.

    Reading your summary, I see that you have outlined some interesting high-level plotlines and themes, while lacking a reason for the party to get engaged. It sounds like the most interesting stuff happens without the party - the CEO plays with powers beyonds his understanding without any input by...
  5. Potocki

    What are your TTRPG Goals for 2025?

    Wrap up my 5e Ravenloft campaign (which has really transformed more into a Darkon-set high-adventure campaign) Run fewer games, play more games Join some games run by great DMs to learn some more tricks of the trade as a lifelong DM Launch a campaign set in my homebrew setting (corollary: pick a...
  6. Potocki

    D&D General Why Combat is a Fail State - Blog and Thoughts

    As Yes, I absolutely agree with the idea that pure improv can create drama too - we can't disregard interpersonal drama, character choices, and general drama-seeking behavior. I haven't played Fiasco, but Paranoia is probably a close comparison in players creating their own "fun" without...
  7. Potocki

    D&D General Why Combat is a Fail State - Blog and Thoughts

    I agree with most of your post and your general philosophy expressed here, and I even broadly agree with this paragraph, but I think it misses something that's exemplified by this section. The "randomization of ideas" is, at its heart, the game. Although the negotiation, imagination, and...
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