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prabe's latest activity
prabe
reacted to
Eyes of Nine's post
in the thread
What are you reading in 2025?
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Like
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Private capital is capitalism metastasized, full stop.
Jun 28, 2025
prabe
reacted to
Autumnal's post
in the thread
What makes a successful horror game?
with
Like
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The idea that mechanics don’t matter much to horror is a product of the fact that many gamers have never seen many mechanics that have a...
Jun 28, 2025
prabe
reacted to
Ruin Explorer's post
in the thread
What makes a successful horror game?
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Like
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I think the issue with VtM 1E and 2E is that they were never primarily horror games. Particularly not 2E. It'd be a re-writing of...
Jun 28, 2025
prabe
reacted to
MGibster's post
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What makes a successful horror game?
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Oh, yeah. If you're just going to die or fail there's no tension and most horror scenarios are designed so your characters have a...
Jun 28, 2025
prabe
reacted to
Snarf Zagyg's post
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What makes a successful horror game?
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Hmmmm. This will be an unpopular opinion, perhaps, but here it is. What makes a successful horror game is the GM and players...
Jun 28, 2025
prabe
reacted to
Autumnal's post
in the thread
What makes a successful horror game?
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My arguing with Fred Hicks about powerlessness was a substantial part of the Fate Horror Toolkit existing, so count me as another voice...
Jun 28, 2025
prabe
reacted to
Ruin Explorer's post
in the thread
What makes a successful horror game?
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Yes this. This is what I would say is indeed the main factor, based on having played in a number of much more successful horror games...
Jun 28, 2025
prabe
reacted to
MGibster's post
in the thread
What makes a successful horror game?
with
Like
.
This is a really big question because there are so many different types of horror stories. Let's start with actually trying to define...
Jun 28, 2025
prabe
reacted to
Aldarc's post
in the thread
What makes a successful horror game?
with
Like
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A sense of threatened vulnerability.
Jun 28, 2025
prabe
reacted to
Ruin Explorer's post
in the thread
What makes a successful horror game?
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Like
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I guess I've seen one too many official CoC adventures where the PCs were genuinely basically powerless against the final foe...
Jun 28, 2025
prabe
reacted to
Ruin Explorer's post
in the thread
What makes a successful horror game?
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Oh re: mechanics again, I do think they matter, and like, as an example I'd contrast two mechanics from Mothership - Stress/Panic Checks...
Jun 28, 2025
prabe
reacted to
Ruin Explorer's post
in the thread
What makes a successful horror game?
with
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I don't really agree. And when I think about effective horror adventures it wasn't the ones where we were truly powerless that worked...
Jun 28, 2025
prabe
reacted to
Ruin Explorer's post
in the thread
What makes a successful horror game?
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Like
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Using your previous comment as a starting point: I think you can do it even when the rules do fight you, as Ravenloft even existing...
Jun 28, 2025
prabe
reacted to
Eyes of Nine's post
in the thread
What are you reading in 2025?
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Tombs of Atuan, also very good. Third and final volume (I think) of graphic novels Once Upon a Time at the End of the World. This one...
Jun 28, 2025
prabe
reacted to
Bill Zebub's post
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Optimization and optimizers...
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I do wonder to what extent the issue people have with hard core optimizers is really about the power differential itself, versus being...
Jun 28, 2025
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