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ProfessorDetective's latest activity
ProfessorDetective
reacted to
doctorbadwolf's post
in the thread
D&D General
Your Core Classes if The Core 4 Aren't Allowed
with
Like
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Imagine! You are asked to make a 3pp DnD 5e competitor. The ask includes some odd restrictions. 1. No Fighter, Rogue, Cleric...
Dec 22, 2025
ProfessorDetective
reacted to
Whizbang Dustyboots's post
in the thread
Tell me about Star Wars: Edge of the Empire
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Like
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I believe they've been playing this for a while, so hopefully the system has clicked for them.
Dec 22, 2025
ProfessorDetective
reacted to
innerdude's post
in the thread
Tell me about Star Wars: Edge of the Empire
with
Like
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It straddles an interesting line between "traditional" and "narrative" gameplay spaces. At its heart, it requires you to play it like...
Dec 22, 2025
ProfessorDetective
reacted to
Whizbang Dustyboots's post
in the thread
Tell me about Star Wars: Edge of the Empire
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Like
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One of my coworkers who I recently ran through Heroes of the Borderlands has asked if I want to play Edge of the Empire with his group...
Dec 22, 2025
ProfessorDetective
reacted to
Libertad's post
in the thread
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
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Like
.
This trailer looks badass! I'm a huge fan of Shadow the Edgehog!
Dec 22, 2025
ProfessorDetective
reacted to
jdrakeh's post
in the thread
What’s the draw of licensed games?
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For me, in most cases, the draw is getting a fairly comprehensive overview of the IP under one cover (or in one box set). All of the...
Dec 18, 2025
ProfessorDetective
reacted to
GrimCo's post
in the thread
What’s the draw of licensed games?
with
Like
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For me, it's about lore and fluff. Official stuff does heavy lifting with world building and adds extra lore to IP.
Dec 18, 2025
ProfessorDetective
reacted to
overgeeked's post
in the thread
What’s the draw of licensed games?
with
Like
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Yeah. Mechanical support for that specific property absolutely makes sense. But that’s also where the close enough games live. Or even...
Dec 18, 2025
ProfessorDetective
reacted to
Scribe's post
in the thread
What’s the draw of licensed games?
with
Like
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Because we have imprinted on a media and formed an unhealthy attachment to it. Ref: Me, and 40K.
Dec 18, 2025
ProfessorDetective
reacted to
Count_Zero's post
in the thread
What’s the draw of licensed games?
with
Like
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Some of it is access to license specific world building, including some heavy lifting when it comes to mechanical prep for certain...
Dec 18, 2025
ProfessorDetective
reacted to
Charlaquin's post
in the thread
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
with
Like
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Rather, it’s a terminally online thing.
Dec 17, 2025
ProfessorDetective
reacted to
Whizbang Dustyboots's post
in the thread
D&D 5E (2024)
So, what does the Artificer "replace"?
with
Like
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Three bards and a paladin is a recipe for the funniest game you've ever played.
Dec 17, 2025
ProfessorDetective
reacted to
Swanosaurus's post
in the thread
D&D 5E (2024)
So, what does the Artificer "replace"?
with
Like
.
After I've seen this, I totally want to play 3 Bards and one Barbarian!
Dec 17, 2025
ProfessorDetective
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
So, what does the Artificer "replace"?
with
Like
.
Rogue imho. Skill/tool monkey similar damage on 3/5 subclasses. Other two less damage skill/tool monkey secondary healer/support.
Dec 17, 2025
ProfessorDetective
reacted to
Swarmkeeper's post
in the thread
D&D 5E (2024)
So, what does the Artificer "replace"?
with
Like
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So, like, The Beatles? (Sorry Ringo! Forgive me!)
Dec 17, 2025
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