Recent content by prom

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    "e20: System Evolved" Roleplaying Game Core Rulebook

    The pledges just keep rolling in, the total is up to 12,000+. Very nice.
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    "e20: System Evolved" Roleplaying Game Core Rulebook

    The Beta version is to let people see a part of the product. I suspect if the funding goal is not reached Gary will disappear from the gaming industry or appear a few years later with the e20 game system finished. Who knows? Opps I was not quick enough. Prom
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    "e20: System Evolved" Roleplaying Game Core Rulebook

    The Beta version of e20 should be available around the 1st of March, just got an e-mail from Gary. There are 72 backers and 6,500 pledged. Prom
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    "e20: System Evolved" Roleplaying Game Core Rulebook

    Gary also worked on the: Jedi counseling, Ultimate Adversaries, Starships of the Galaxy, Scum and Villiany, The Gem of Alderaan, Heroes of the Revenge of the Sith. He's done other stuff, but I don't know what. You can google his name and it spits up a few things.
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    "e20: System Evolved" Roleplaying Game Core Rulebook

    Flobby is correct. Your credit card is marked for a payment of whatever you agree too on the final date set for the collection of the project. If the target is not reached the whole funding process is cancelled and no money is taken from your credit card. My suggestion is goggle kickstarter or...
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    "e20: System Evolved" Roleplaying Game Core Rulebook

    There are 28 days to go before the 10,000 dollar target needs to be reached. Discussion on the forum Gary set-up continues.
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    "e20: System Evolved" Roleplaying Game Core Rulebook

    Hi people, this iswhat Gary has to say about classes in E20. What sort of names should the different classes have?
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    "e20: System Evolved" Roleplaying Game Core Rulebook

    From what Gary has indicated so far, he isn't looking to make a ruleset that keeps everyone happy. He is listening to what people have to say, but looking at the reality of running a game. I personally don't like optional rules unless the system is broken. Star Wars Saga never turned out the way...
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    "e20: System Evolved" Roleplaying Game Core Rulebook

    That's fair enough. Your right, rules have been heading toward simple designs to run the game faster. This is a goal of e20, as I understand it. There has been alot of discussion around rule variants, and Gary wrote alot of optional rules for the saga rpg that could be inserted with no trouble...
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    "e20: System Evolved" Roleplaying Game Core Rulebook

    One d20 roll to hit and do damage, a brilliant idea. Check it out at the link below. GMSarli Games • View topic - Semi-radical idea for handling damage
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