Recent content by prototype00

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    D&D (2024) "Sword" and Board Build?

    So I’ve not seen it mentioned, but the current high tier DPR shenanigans build is actually Sword and Board by preference. I’m of course referring to the Warlock 2 (or 1)/ Valor Bard X with Conjure Minor Elementals running. 1. Attack 2. Eldritch Blast (for four attacks) extra attack swap 3...
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    TSR The Shadow Elves of Mystara

    I should probably get this at some point otherwise my knowledge of the Shadow Elves of Mystara is going to be 95% that Capcom arcade duology. You mean they don’t all do that Shadow Step thing?
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    D&D (2024) Chromelock. EB Free Warlock.

    So I’m playing a heavy armor Warlock via a Paladin dip: - Low level, to have the chain familiar engage on your turn with its reaction, just have it ride on your shoulder, and you do the moving. - As a GWM Bladelock, I’m mostly smashing stuff with a Maul, but if I need Range, I reach for a...
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    DDAL DMG Guidance new as Nov 12

    From an AL player point of view, have your Bastion map ready (apparently a requirement) and your Bastion Facility Order/Orders selected in advance. The Best Bastion options (value wise) are the ones that require basically zero DM adjudication. “I’m going to Trade/Craft/Empower/Harvest” all just...
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    D&D (2024) Pact of the Chain broken at low levels?

    So… you acknowledge that Divine Intervention is: 1. A Magic Action That can 2. Cast spells with normal casting times longer than one round in an action (a Magic Action, no less) because the text says it does. But somehow you do not think this is the case for Pact of the Chain Warlocks and...
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    D&D (2024) Pact of the Chain broken at low levels?

    That is what pg 371 says. As I pointed out, it has two use cases of “The Magic Action”, either you cast a spell/activating a Magic item requiring an action in which you just need to take one Magic Action for it to be completed. Or you cast a spell with a longer cast time in which case you need...
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    D&D (2024) Pact of the Chain broken at low levels?

    You are more than welcome to your viewpoint. Should it be a bone of contention, however, my main issue with your interpretation is that would they not have to phrase it as “A Magic Action over X adjacent turns” if they want to preserve commonly understood English terminology? You are Crafting...
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    D&D (2024) Pact of the Chain broken at low levels?

    As per pg 236 of the 2024 PhB under casting times it also says that if you cast a spell with a casting time of one minute or more, you have to take the magic action on each of the turns casting. Hence by following the RAW, the answer to your question is “less than a round” since you have to...
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    D&D (2024) Pact of the Chain broken at low levels?

    Per the definition in the rules glossary on pg 371 of the 2024 PhB, if you want to cast a spell with a lengthy cast time you must take the Magic Action (that is a different instance every time of the Magic Action) on each turn of the casting. If the ability says that it takes a Magic Action to...
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    D&D (2024) Standard vs Alternate covers (+)

    I’m getting the books from my FLGS (to support) but I’m getting standard covers even though they have Alts because Venger, man! Unapologetically an 80s kid.
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    D&D 5E [AL] Forge Cleric Crafting Shennanigans...

    So I rolled up a Forge Domain Cleric for AL (Hill Dwarf, naturally), and was thinking of some out of combat utility for him. 1. Forge clerics can, apparently, transform any metal (that is worth something, like coins) into adamantine ingots of equal worth with their Channel Divinity: Artisan's...
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    Help me build a wrestling/grappling specialist.

    Well, you're probably going to want to be either a Monk (Tetori) - (basically the monk archetype designed for grappling), a druid (where you wildshape into something big and nasty and then grapple, or a full BaB class (nothing specifically to recommend it, but full BaB helps grappling). Note...
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    Pathfinder 1E Two-weapon fighting with shield build?

    I would probably build around a two shield basher build. Take the weapon and shield weapon style to gain early access to Shield Master (lvl 6), and fight with no TWF penalty with two bashing heavy adamantine shields. If you take the time to buff (say with lead blades), I recall that each of them...
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    Ultimate damage char

    The Conqueror Ooze, basically applying first strong jaw then vital strike/improved vital strike/greater vital strike to the Carnivorous Crystal (Ooze). Lvl 10: Iterative attack is 12d8 damage, Lvl 15: Standard attack does 288 base damage (probably 300+ with bonuses), Lvl 20: Standard attack...
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