Good to hear from someone experienced with it. I would like to play it as well to get a better feel for it myself, this is just from a high-level read-through of the mechanics.
I think the game has beautiful presentation and I love the implementation of the domains. I think it captures the essence of Critical Role and will be very popular because of it.
I think I almost like the duality dice too, the only thing that turns me off is the fear tokens being a resource for...
I consider it a rite of passage for anyone my age (millennial) to have had FF7 paused mid-boss battle, between save points, while you eat quickly dinner to not annoy your mom.
It’s a tricky one for me - definitely more fantastical than GoT, definitely less than Forgotten Realms. Mainly, I really dislike the “the baker is an elf, the candle maker a Dragonborn” of modern D&D. I want the cosmopolitan nature of the party to be the exception and for it to be the first time...
This looks great! For my own campaigns, I always try to get a dragon in there as soon as possible, so this would give me lots of ammo for that.
I would definitely be making tweaks to them. I think the over-the-top whimsical fairy tale vibe of the level 3 adventure would be better if every NPC...
Nicely said 🙂
I am enjoying the discussion so far. Of course both approaches have pros and cons, and the initial post was stating my preference rather than asserting one method being correct.
I like this reply because I am not against keywords in principal, it’s more their deployment in 5.24...
I am in the process of writing some rules (perhaps to sell on the DM's Guild) and I am trying to use the 2024 standard wordings as a template. However I keep getting turned off by the "keyword"-style turns of phrase and longing to use the elegant natural English that I found so appealing in...
When I’m the DM, I will use homebrew monsters and magic items all the time. Monsters taken from the MM usually have a homebrew twist too. I also have homebrew systems for things like encumbrance and survival.
For the players in my games however, outside of the magic items, they are usually ran...
With specific regards to the art, they have my sympathies, as I find the art direction for 5.24 particularly bad.
I don’t think there’s a lot of conservatism however, with the explosion of OSR, it seems players who like the old-school vibe are putting their money where their mouth is.
One aspect of RPG adaptations that intrigues me is the idea of narrowing the focus to a specific part of the IP rather than using it whole. For example, I really liked the narrow focus of the original Warhammer 40,000 Dark Heresy RPG where the party made up the retinue of an Inquisitor. It gave...
I think Favoured Enemy should be renamed something like “Readied Hunter” if this is the rule they are going for. The rule seems neat, it just lacks much association with the rule it is replacing.