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Pvt. Winslow's latest activity
Pvt. Winslow
reacted to
zakael19's post
in the thread
What gets me playing Draw Steel and not Pathfinder 2e?
with
Like
.
If classes have different ways they work, does it matter unless you're playing multiple classes at the same time? Edit: DS seems to be...
Yesterday at 3:31 PM
Pvt. Winslow
reacted to
Retreater's post
in the thread
What gets me playing Draw Steel and not Pathfinder 2e?
with
Like
.
IME, the pros for PF2: More content for players and GMs Archives of Nethys is accessible Great implementation on Foundry (we have no...
Yesterday at 3:23 PM
Pvt. Winslow
reacted to
UngainlyTitan's post
in the thread
Player skill vs character skill?
with
Like
.
I have a lot of thought on this. In general, I am very much of the opinion that the character should carry much of the weight over the...
Wednesday at 8:15 PM
Pvt. Winslow
reacted to
thullgrim's post
in the thread
Player skill vs character skill?
with
Like
.
The idea that I as a player have to figure out the trap when my avatar in the world knows more about traps than I ever will has always...
Wednesday at 8:10 PM
Pvt. Winslow
reacted to
cranberry's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
This thread has the potential to get heated... Personally, I agree. Different species (and they are not races...) have different...
Wednesday at 8:04 PM
Pvt. Winslow
reacted to
Bill Zebub's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Absolutely this. Too often GMs, or adventure authors, indulge their desire to craft a whole backstory for their world, and expect the...
Wednesday at 7:58 PM
Pvt. Winslow
reacted to
Retros_x's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
In my experience, lore only matters for players, if it becomes relevant to their decision making during playing the game. Anything else...
Wednesday at 6:54 PM
Pvt. Winslow
reacted to
RenleyRenfield's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Well, let's consider this idea for a sec. One of the earliest replies in this thread was someone quickly jumping to the defense of Lord...
Wednesday at 6:40 PM
Pvt. Winslow
reacted to
innerdude's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
An interesting point was brought up in the What rpg system would you use for a 60+ session fantasy campaign? thread earlier this week...
Wednesday at 6:35 PM
Pvt. Winslow
reacted to
FrogReaver's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Haha
.
Are you trying to make the problem worse?
Monday at 11:06 PM
Pvt. Winslow
reacted to
Blue's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Every time I see it the clickbait nature of this post title of this gets to me. Mearls didn't say that, as the poster admitted in the...
Monday at 10:56 PM
Pvt. Winslow
reacted to
Eric V's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Feeling high level isn't just about how much damage one can put out as a player. It's also about what one can survive. In epic 4e, you...
Monday at 10:50 PM
Pvt. Winslow
reacted to
pemerton's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
I don't know what you mean by "the power level is so low"? How are you measuring power level? The 30th level Invoker/Wizard in my game...
Monday at 10:48 PM
Pvt. Winslow
reacted to
pemerton's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
The post that I replied to just said "Have a look at the lvl 29 powers in 4E. Compare to synaptic static in 5E.". And Synaptic Static...
Monday at 10:44 PM
Pvt. Winslow
reacted to
EzekielRaiden's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Except that it was still high level play. That's part of the problem here. Folks reject certain things as being "not high level play"...
Monday at 10:24 PM
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